fix(hero): starfield uniforme com grade estratificada + tags mobile sem quebra interna

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Evandro Fonseca Junior committed 2026-08-30 18:15:02 -03:00
1 parent 957c58b69a
commit 52960313f0
4 files changed
+119 -203

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@@ -8,7 +8,7 @@ import { CV_URL } from "@/lib/site-navigation";
import { buildWhatsAppUrl } from "@/lib/whatsapp";
import { ControlRoomGlobe } from "./cinematic/ControlRoomGlobe";
import MagneticButton from "./cinematic/MagneticButton";
import { ParticleBuildText } from "./cinematic/ParticleBuildText";
import { HeroStarfield } from "./cinematic/HeroStarfield";
import { TelemetryStrip } from "./cinematic/TelemetryStrip";
const HeroScene = dynamic(() => import("./cinematic/HeroScene"), {
@@ -318,8 +318,8 @@ function SideVisual({
if (variant.scene === "command") {
return (
<div className="mb-sp-6 space-y-sp-4">
{/* Partículas decorativas atrás da cena: o h1 real permanece o conteúdo acessível */}
<ParticleBuildText text={variant.headline} />
{/* Starfield decorativo: grade uniforme com jitter cobrindo o card inteiro */}
<HeroStarfield />
{/* autoRotate off em reduced-motion: globo vira âncora estática */}
<ControlRoomGlobe autoRotate={!shouldReduceMotion} />
<TelemetryStrip reducedMotion={shouldReduceMotion} />