Estado do disco em 14/10/2026, sem filtrar. Inclui as copias .sync-conflict-* do Syncthing de 07/10 e os 15 arquivos que o Syncthing apagou; todo esse conteudo ja existia em outros commits. So havia fora do Git: AGENTS.md, CLAUDE.md e a alteracao em data/project-health.json.
- Biome: formatacao, ordem de imports, max-width duplicado no cabecalho de
secao, supressao justificada para nomes de view-transition, ajustes nos
scripts de auditoria de SEO
- next 16.3.3 -> 16.3.8: GHSA-vcvr-r3jv-pc5j (execucao remota de codigo em
next/og ImageResponse, usado nas imagens de compartilhamento)
- overrides de brace-expansion (GHSA-qhr7-859c-m2p7, GHSA-6j4f-fj2g-mc7p,
GHSA-q2hr-2g5m-vwhr), dependencia de desenvolvimento via jest
- visibilidade das cenas le as posicoes a cada quadro e o GSAP remede as
passagens quando a pagina muda de altura (fontes, imagens, Experiencia)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Medido com trace do Chromium (rasterizacao no mesmo trecho de rolagem):
IA->Qualidade 840->558 ms, dentro de Qualidade 34->18 ms, Qualidade->Sobre
819->643 ms. Recorte animado, escala de camadas grandes e o desenho do diagrama
a cada quadro saem; o diagrama se desenha uma vez em CSS. TextDiffuseReveal
deixa de animar cada letra com desfoque.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Introduced DrawLine component for drawing animations.
- Added LazyRevealImage component for lazy loading images with reveal animations.
- Implemented TextDiffuseReveal for animated text reveals with staggered effects.
- Created TopProgressBar for a dynamic loading indicator.
- Added PointCloud mock for testing animations.
- Developed useReducedMotion hook to handle user preferences for reduced motion.
- Centralized animation configurations in config.ts for easier management.
- Defined animation variants in variants.ts for consistent animation effects.
- Established AnimationProvider to supply global animation settings.
- Created tests for AnimationProvider and useReducedMotion hook.
- Added SVG assets for branding and UI elements.
- Documented frontend review plan and hero circuit board animation plan.