Estado do disco em 14/10/2026, sem filtrar. Inclui as copias .sync-conflict-* do Syncthing de 07/10 e os 15 arquivos que o Syncthing apagou; todo esse conteudo ja existia em outros commits. So havia fora do Git: AGENTS.md, CLAUDE.md e a alteracao em data/project-health.json.
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@@ -1,13 +1,103 @@
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import { render } from "@testing-library/react";
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import { fireEvent, render, screen } from "@testing-library/react";
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import FilmGrain from "./FilmGrain";
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import ScrollVelocityText from "./ScrollVelocityText";
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import SectionDivider from "./SectionDivider";
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function mockReducedMotion(matches: boolean) {
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Object.defineProperty(window, "matchMedia", {
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writable: true,
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value: jest.fn().mockImplementation((query: string) => ({
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matches: query.includes("prefers-reduced-motion") ? matches : false,
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media: query,
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onchange: null,
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addListener: jest.fn(),
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removeListener: jest.fn(),
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addEventListener: jest.fn(),
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removeEventListener: jest.fn(),
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dispatchEvent: jest.fn(),
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})),
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});
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}
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describe("static cinematic effects", () => {
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it("renders grain without a canvas", () => {
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beforeEach(() => mockReducedMotion(false));
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it("renders grain and every divider without a canvas", () => {
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const grain = render(<FilmGrain />);
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expect(grain.container.firstElementChild).toHaveAttribute(
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"aria-hidden",
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"true",
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);
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expect(grain.container.querySelector("canvas")).not.toBeInTheDocument();
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grain.unmount();
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for (const variant of ["gradient", "pulse", "waveform"] as const) {
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const divider = render(<SectionDivider variant={variant} />);
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expect(divider.container.firstElementChild).toHaveAttribute(
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"aria-hidden",
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"true",
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);
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expect(divider.container.querySelector("canvas")).not.toBeInTheDocument();
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expect(divider.container.firstElementChild).not.toHaveAttribute(
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"tabindex",
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);
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divider.unmount();
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}
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});
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it("exposes a persistent pause control for an automatic marquee", () => {
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render(<ScrollVelocityText text="SOFTWARE ENGINEERING" direction="left" />);
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const pause = screen.getByRole("button", { name: "Pausar animação" });
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const track = document.getElementById(
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pause.getAttribute("aria-controls") ?? "",
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);
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expect(pause).toHaveAttribute("aria-pressed", "false");
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expect(track).not.toHaveStyle({ animationPlayState: "paused" });
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expect(
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screen.getByText("SOFTWARE ENGINEERING", {
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selector: '[aria-hidden="false"]',
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}),
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).toBeVisible();
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expect(screen.getAllByText("SOFTWARE ENGINEERING")).toHaveLength(2);
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expect(
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screen
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.getAllByText("SOFTWARE ENGINEERING")
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.slice(1)
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.every((copy) => copy.getAttribute("aria-hidden") === "true"),
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).toBe(true);
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fireEvent.click(pause);
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const resume = screen.getByRole("button", { name: "Retomar animação" });
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expect(resume).toHaveAttribute("aria-pressed", "true");
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expect(track).toHaveStyle({ animationPlayState: "paused" });
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fireEvent.click(resume);
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expect(
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screen.getByRole("button", { name: "Pausar animação" }),
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).toHaveAttribute("aria-pressed", "false");
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expect(track).not.toHaveStyle({ animationPlayState: "paused" });
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});
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it("starts static under reduced motion without a redundant control", () => {
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mockReducedMotion(true);
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render(<ScrollVelocityText text="VAMOS CONVERSAR" direction="right" />);
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expect(
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screen.queryByRole("button", { name: /animação/i }),
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).not.toBeInTheDocument();
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const copies = screen.getAllByText("VAMOS CONVERSAR");
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expect(copies).toHaveLength(2);
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expect(copies[0]).toBeVisible();
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expect(copies[0]).toHaveAttribute("aria-hidden", "false");
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expect(copies[0].closest("[style]")).toHaveStyle({
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animationPlayState: "paused",
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});
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expect(
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copies
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.slice(1)
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.every((copy) => copy.getAttribute("aria-hidden") === "true"),
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).toBe(true);
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});
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});
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@@ -1,15 +1,12 @@
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import { act, fireEvent, render, screen } from "@testing-library/react";
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import {
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resetHomeArrivalState,
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useHomeFragmentNavigation,
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} from "./useHomeFragmentNavigation";
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import { useHomeFragmentNavigation } from "./useHomeFragmentNavigation";
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function HomeNavigation() {
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const onLayoutReady = useHomeFragmentNavigation();
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return (
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<>
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<button type="button" onClick={onLayoutReady}>
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Establish layout
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Establish notebook layout
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</button>
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<a href="/#about">Sobre</a>
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<a href="/#contact">Contato</a>
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@@ -26,13 +23,11 @@ function HomeNavigation() {
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const originalScrollIntoView = HTMLElement.prototype.scrollIntoView;
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beforeEach(() => {
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resetHomeArrivalState();
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window.history.replaceState(null, "", "/");
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HTMLElement.prototype.scrollIntoView = jest.fn();
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});
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afterEach(() => {
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jest.restoreAllMocks();
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window.history.replaceState(null, "", "/");
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if (originalScrollIntoView) {
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HTMLElement.prototype.scrollIntoView = originalScrollIntoView;
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@@ -42,59 +37,20 @@ afterEach(() => {
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});
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describe("home fragment navigation", () => {
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it("starts an unfragmented visit at the top after the home establishes layout", () => {
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let restoredPosition = 3200;
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jest
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.spyOn(window, "scrollTo")
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.mockImplementation((options: ScrollToOptions | number) => {
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if (typeof options === "object")
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restoredPosition = options.top ?? restoredPosition;
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});
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render(<HomeNavigation />);
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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expect(restoredPosition).toBe(0);
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});
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it("leaves a same-document return to the position the browser restores", () => {
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const scrollTo = jest
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.spyOn(window, "scrollTo")
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.mockImplementation(() => {});
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const firstVisit = render(<HomeNavigation />);
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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firstVisit.unmount();
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expect(window.history.scrollRestoration).not.toBe("manual");
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scrollTo.mockClear();
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render(<HomeNavigation />);
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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expect(scrollTo).not.toHaveBeenCalled();
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expect(window.history.scrollRestoration).not.toBe("manual");
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});
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it("does not reset the visitor's position after intentional scrolling during startup", () => {
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let position = 0;
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jest
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.spyOn(window, "scrollTo")
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.mockImplementation((options: ScrollToOptions | number) => {
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if (typeof options === "object") position = options.top ?? position;
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});
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render(<HomeNavigation />);
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position = 600;
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fireEvent.wheel(window, { deltaY: 600 });
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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expect(position).toBe(600);
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});
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it("waits for the home layout on fragment arrival, then never steals focus on refresh", () => {
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it("waits for the notebook layout on fragment arrival, then never steals focus on refresh", () => {
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window.history.replaceState(null, "", "/#contact");
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render(<HomeNavigation />);
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const contact = screen.getByRole("region", { name: "Contato" });
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expect(contact).not.toHaveFocus();
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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fireEvent.click(
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screen.getByRole("button", { name: "Establish notebook layout" }),
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);
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expect(contact).toHaveFocus();
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screen.getByRole("button", { name: "Read biography" }).focus();
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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fireEvent.click(
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screen.getByRole("button", { name: "Establish notebook layout" }),
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);
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expect(
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screen.getByRole("button", { name: "Read biography" }),
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).toHaveFocus();
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@@ -106,14 +62,18 @@ describe("home fragment navigation", () => {
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const message = screen.getByRole("button", { name: "Send message" });
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message.focus();
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fireEvent.wheel(window, { deltaY: 200 });
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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fireEvent.click(
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screen.getByRole("button", { name: "Establish notebook layout" }),
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);
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expect(message).toHaveFocus();
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});
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it("keeps repeated same-fragment links native while moving focus to the destination", () => {
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window.history.replaceState(null, "", "/#about");
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render(<HomeNavigation />);
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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fireEvent.click(
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screen.getByRole("button", { name: "Establish notebook layout" }),
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);
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const link = screen.getByRole("link", { name: "Sobre" });
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link.focus();
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expect(fireEvent.click(link)).toBe(true);
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@@ -135,7 +95,9 @@ describe("home fragment navigation", () => {
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window.history.replaceState(null, "", "/#contact");
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window.dispatchEvent(new HashChangeEvent("hashchange"));
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});
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fireEvent.click(screen.getByRole("button", { name: "Establish layout" }));
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fireEvent.click(
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screen.getByRole("button", { name: "Establish notebook layout" }),
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);
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expect(message).toHaveFocus();
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});
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});
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@@ -1,6 +1,5 @@
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"use client";
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import { useEffect, useRef } from "react";
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import type {
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PortfolioExperience,
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PortfolioProjectView,
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@@ -8,63 +7,73 @@ import type {
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} from "@/lib/portfolio-data";
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import About from "../About";
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import Contact from "../Contact";
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import EngineeringWithAI from "../EngineeringWithAI";
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import Experience from "../Experience";
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import Footer from "../Footer";
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import Hero, { type HeroStats } from "../Hero";
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import Hero from "../Hero";
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import LighthouseMetrics from "../LighthouseMetrics";
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import Projects from "../Projects";
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import Skills from "../Skills";
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import NotebookStory from "../story/NotebookStory";
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import { WorkModalities } from "../WorkModalities";
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import ExperienceDisclosure from "./ExperienceDisclosure";
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import { useCinematicScroll } from "./useCinematicScroll";
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import ScrollVelocityText from "./ScrollVelocityText";
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import SectionDivider from "./SectionDivider";
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import { useHomeFragmentNavigation } from "./useHomeFragmentNavigation";
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export default function CinematicHome({
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projects,
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experiences,
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skillCategories,
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heroStats,
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}: {
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heroStats?: HeroStats;
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projects: PortfolioProjectView[];
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experiences: PortfolioExperience[];
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skillCategories: PortfolioSkillCategory[];
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}) {
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const onLayoutReady = useHomeFragmentNavigation();
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const mainRef = useRef<HTMLElement>(null);
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useCinematicScroll(mainRef);
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// o layout da home é estável na montagem: a chegada por fragmento (#contato etc.) já pode ser resolvida
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useEffect(() => onLayoutReady(), [onLayoutReady]);
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return (
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<div className="flex min-h-screen flex-col overflow-x-clip">
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{/* Cada filho direto de <main> é uma cena; useCinematicScroll liga as passagens entre elas. */}
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<main ref={mainRef} className="ds-main relative z-0">
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<Hero stats={heroStats} />
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<main className="ds-main">
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<Hero />
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{/* Marquee divider after hero */}
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<div className="overflow-hidden bg-[var(--ink)] py-6 text-[rgba(244,242,237,0.06)]">
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<ScrollVelocityText text="SOFTWARE ENGINEERING" direction="left" />
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</div>
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<NotebookStory projects={projects} onLayoutReady={onLayoutReady} />
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<About />
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<SectionDivider variant="waveform" />
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<Skills categories={skillCategories} />
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<div className="overflow-hidden bg-[var(--ink)] py-4 text-[rgba(204,255,0,0.04)]">
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<ScrollVelocityText
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text="NEXT.JS TAURI RUST NODE.JS TYPESCRIPT"
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direction="right"
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/>
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</div>
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<Experience experiences={experiences} />
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<SectionDivider variant="gradient" />
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<Projects projects={projects} />
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<WorkModalities />
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<EngineeringWithAI />
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<LighthouseMetrics />
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<div className="bg-[var(--paper)]">
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<About />
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<SectionDivider variant="pulse" />
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<ExperienceDisclosure>
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<Skills categories={skillCategories} />
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<Experience experiences={experiences} />
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</ExperienceDisclosure>
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<WorkModalities />
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<div className="overflow-hidden bg-[var(--ink)] py-6 text-[rgba(244,242,237,0.05)]">
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<ScrollVelocityText text="VAMOS CONVERSAR" direction="left" />
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</div>
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<Contact />
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</main>
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<div className="relative z-10">
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<Footer />
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</div>
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<Footer />
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</div>
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);
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}
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@@ -0,0 +1,146 @@
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import { act, render, waitFor } from "@testing-library/react";
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import createGlobe from "cobe";
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import { ControlRoomGlobe } from "./ControlRoomGlobe";
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const mockDestroy = jest.fn();
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jest.mock("cobe", () => ({
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__esModule: true,
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default: jest.fn(() => ({ destroy: mockDestroy })),
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}));
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jest.mock("motion/react", () => ({
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useMotionValue: (initial: number) => ({
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get: () => initial,
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set: jest.fn(),
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}),
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useSpring: (value: unknown) => value,
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}));
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let intersectionCallback: IntersectionObserverCallback | undefined;
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let resizeCallback: ResizeObserverCallback | undefined;
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let measuredWidth = 400;
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function setDocumentHidden(hidden: boolean) {
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Object.defineProperty(document, "hidden", {
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configurable: true,
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value: hidden,
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});
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}
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function setGlobeIntersects(isIntersecting: boolean) {
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const entry = { isIntersecting } as IntersectionObserverEntry;
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act(() => intersectionCallback?.([entry], {} as IntersectionObserver));
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}
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function renderCallback() {
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expect(createGlobe).toHaveBeenCalledTimes(1);
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const call = jest.mocked(createGlobe).mock.calls[0];
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if (!call) throw new Error("Globe was not initialized");
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return call[1].onRender;
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}
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describe("ControlRoomGlobe lifecycle", () => {
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beforeEach(() => {
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jest.clearAllMocks();
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setDocumentHidden(false);
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intersectionCallback = undefined;
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resizeCallback = undefined;
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measuredWidth = 400;
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jest
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.spyOn(HTMLElement.prototype, "offsetWidth", "get")
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.mockImplementation(() => measuredWidth);
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jest
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.spyOn(HTMLCanvasElement.prototype, "getContext")
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.mockReturnValue({} as unknown as GPUCanvasContext);
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class MockIntersectionObserver {
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readonly root = null;
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readonly rootMargin = "";
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readonly thresholds = [];
|
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|
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constructor(callback: IntersectionObserverCallback) {
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intersectionCallback = callback;
|
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}
|
||||
|
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disconnect = jest.fn();
|
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observe = jest.fn();
|
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takeRecords = () => [];
|
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unobserve = jest.fn();
|
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}
|
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global.IntersectionObserver =
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MockIntersectionObserver as unknown as typeof IntersectionObserver;
|
||||
|
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class MockResizeObserver {
|
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constructor(callback: ResizeObserverCallback) {
|
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resizeCallback = callback;
|
||||
}
|
||||
|
||||
disconnect = jest.fn();
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observe = jest.fn();
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unobserve = jest.fn();
|
||||
}
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global.ResizeObserver =
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MockResizeObserver as unknown as typeof ResizeObserver;
|
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});
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||||
|
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afterEach(() => {
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jest.restoreAllMocks();
|
||||
});
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|
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it("pauses for a hidden tab without losing the intersection flag", async () => {
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render(<ControlRoomGlobe />);
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await waitFor(() => expect(createGlobe).toHaveBeenCalledTimes(1));
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const renderFrame = renderCallback();
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const state = { phi: 0, theta: 0, width: 0, height: 0 };
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setGlobeIntersects(true);
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renderFrame(state);
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expect(state.phi).not.toBe(0);
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setDocumentHidden(true);
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const pausedPhi = state.phi;
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renderFrame(state);
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expect(state.phi).toBe(pausedPhi);
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setDocumentHidden(false);
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renderFrame(state);
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expect(state.phi).not.toBe(pausedPhi);
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setGlobeIntersects(false);
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const offscreenPhi = state.phi;
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setDocumentHidden(true);
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setDocumentHidden(false);
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renderFrame(state);
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expect(state.phi).toBe(offscreenPhi);
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});
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it("keeps one Cobe instance while ResizeObserver updates render dimensions", async () => {
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render(<ControlRoomGlobe />);
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await waitFor(() => expect(createGlobe).toHaveBeenCalledTimes(1));
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measuredWidth = 520;
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const entry = {
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contentRect: { width: measuredWidth },
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} as ResizeObserverEntry;
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act(() => resizeCallback?.([entry], {} as ResizeObserver));
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setGlobeIntersects(true);
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const state = { phi: 0, theta: 0, width: 0, height: 0 };
|
||||
renderCallback()(state);
|
||||
|
||||
expect(createGlobe).toHaveBeenCalledTimes(1);
|
||||
expect(state.width).toBe(1040);
|
||||
expect(state.height).toBe(1040);
|
||||
});
|
||||
|
||||
it("keeps the reduced-motion globe static while tracking dimensions", async () => {
|
||||
render(<ControlRoomGlobe autoRotate={false} />);
|
||||
await waitFor(() => expect(createGlobe).toHaveBeenCalled());
|
||||
setGlobeIntersects(true);
|
||||
const state = { phi: 0, theta: 0, width: 0, height: 0 };
|
||||
|
||||
renderCallback()(state);
|
||||
|
||||
expect(state).toEqual({ phi: 0, theta: 0, width: 800, height: 800 });
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,210 @@
|
||||
"use client";
|
||||
|
||||
import createGlobe, { type COBEOptions } from "cobe";
|
||||
import { useMotionValue, useSpring } from "motion/react";
|
||||
import { useEffect, useRef } from "react";
|
||||
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
const MOVEMENT_DAMPING = 1400;
|
||||
|
||||
const JOINVILLE_LAT = -26.3044;
|
||||
const JOINVILLE_LNG = -48.8456;
|
||||
// cobe espera radianos: theta = latitude da banda de frente (Trópico de Capricórnio), phi = longitude de frente (Joinville)
|
||||
const TROPIC_OF_CAPRICORN_RAD = (-23.4364 * Math.PI) / 180;
|
||||
const JOINVILLE_LNG_RAD = (JOINVILLE_LNG * Math.PI) / 180;
|
||||
|
||||
const CONTROL_ROOM_GLOBE_CONFIG: COBEOptions = {
|
||||
width: 800,
|
||||
height: 800,
|
||||
onRender: () => {},
|
||||
devicePixelRatio: 2,
|
||||
phi: JOINVILLE_LNG_RAD,
|
||||
theta: TROPIC_OF_CAPRICORN_RAD,
|
||||
dark: 0,
|
||||
diffuse: 1.2,
|
||||
mapSamples: 16000,
|
||||
mapBrightness: 6,
|
||||
baseColor: [0.32, 0.32, 0.32],
|
||||
markerColor: [204 / 255, 255 / 255, 0 / 255],
|
||||
glowColor: [204 / 255, 255 / 255, 0 / 255],
|
||||
markers: [
|
||||
{ location: [JOINVILLE_LAT, JOINVILLE_LNG], size: 0.12 },
|
||||
{ location: [-25.4284, -49.2733], size: 0.06 },
|
||||
{ location: [-26.0167, -48.5], size: 0.05 },
|
||||
{ location: [-25.9333, -48.7833], size: 0.04 },
|
||||
],
|
||||
} as const satisfies COBEOptions;
|
||||
|
||||
export function ControlRoomGlobe({
|
||||
className,
|
||||
config = CONTROL_ROOM_GLOBE_CONFIG,
|
||||
autoRotate = true,
|
||||
rotationSpeed = 0.003,
|
||||
}: {
|
||||
className?: string;
|
||||
config?: COBEOptions;
|
||||
autoRotate?: boolean;
|
||||
rotationSpeed?: number;
|
||||
}) {
|
||||
const widthRef = useRef(0);
|
||||
const phiRef = useRef(config.phi ?? JOINVILLE_LNG_RAD);
|
||||
// Rotação livre: oscilação de theta (inclinação multi-eixo) + arraste vertical
|
||||
const thetaPhaseRef = useRef(0);
|
||||
const thetaDragRef = useRef(0);
|
||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
||||
const pointerInteracting = useRef<number | null>(null);
|
||||
const pointerYOrigin = useRef<number | null>(null);
|
||||
const intersectsRef = useRef(false);
|
||||
|
||||
const r = useMotionValue(0);
|
||||
const rs = useSpring(r, {
|
||||
mass: 1,
|
||||
damping: 30,
|
||||
stiffness: 100,
|
||||
});
|
||||
|
||||
const updatePointerInteraction = (value: number | null) => {
|
||||
pointerInteracting.current = value;
|
||||
if (canvasRef.current) {
|
||||
canvasRef.current.style.cursor = value !== null ? "grabbing" : "grab";
|
||||
}
|
||||
};
|
||||
|
||||
const updateMovement = (clientX: number, clientY?: number) => {
|
||||
if (pointerInteracting.current !== null) {
|
||||
const delta = clientX - pointerInteracting.current;
|
||||
r.set(r.get() + delta / MOVEMENT_DAMPING);
|
||||
// Eixo vertical: arrasto inclina o globo (limitado p/ não virar de cabeça pra baixo)
|
||||
if (clientY !== undefined && pointerYOrigin.current !== null) {
|
||||
const deltaY = clientY - pointerYOrigin.current;
|
||||
thetaDragRef.current = Math.max(
|
||||
-0.9,
|
||||
Math.min(0.9, thetaDragRef.current + deltaY / MOVEMENT_DAMPING),
|
||||
);
|
||||
pointerYOrigin.current = clientY;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
const canvas = canvasRef.current;
|
||||
if (!canvas) return undefined;
|
||||
|
||||
const dpr = config.devicePixelRatio;
|
||||
const updateWidth = (entry?: ResizeObserverEntry) => {
|
||||
const nextWidth =
|
||||
entry?.contentRect.width || canvas.offsetWidth || config.width / dpr;
|
||||
if (nextWidth > 0) widthRef.current = nextWidth;
|
||||
};
|
||||
updateWidth();
|
||||
|
||||
const resizeObserver = new ResizeObserver(([entry]) => updateWidth(entry));
|
||||
resizeObserver.observe(canvas);
|
||||
|
||||
const intersectionObserver = new IntersectionObserver(
|
||||
([entry]) => {
|
||||
intersectsRef.current = entry.isIntersecting;
|
||||
},
|
||||
{ rootMargin: "100px" },
|
||||
);
|
||||
intersectionObserver.observe(canvas);
|
||||
|
||||
// Falha suave: sem WebGL (ou canvas já vinculado a outro tipo de contexto) o phenomenon
|
||||
// lança "reading 'enable' of null" e derrubaria a árvore React inteira — card ficaria preto.
|
||||
let globe: { destroy(): void } | null = null;
|
||||
try {
|
||||
const supportsWebGL =
|
||||
canvas.getContext("webgl2") ?? canvas.getContext("webgl");
|
||||
if (supportsWebGL) {
|
||||
const initialRenderWidth = widthRef.current * dpr;
|
||||
globe = createGlobe(canvas, {
|
||||
...config,
|
||||
width: initialRenderWidth,
|
||||
height: initialRenderWidth,
|
||||
onRender: (state) => {
|
||||
const renderWidth = widthRef.current * dpr;
|
||||
state.width = renderWidth;
|
||||
state.height = renderWidth;
|
||||
if (!autoRotate || !intersectsRef.current || document.hidden)
|
||||
return;
|
||||
if (!pointerInteracting.current) {
|
||||
phiRef.current += rotationSpeed;
|
||||
thetaPhaseRef.current += rotationSpeed * 0.9;
|
||||
}
|
||||
state.phi = phiRef.current + rs.get();
|
||||
// Rotação livre em todos os eixos: spin (phi) + guinada senoidal (theta) + inclinação por arraste vertical
|
||||
state.theta =
|
||||
(config.theta ?? TROPIC_OF_CAPRICORN_RAD) +
|
||||
Math.sin(thetaPhaseRef.current) * 0.35 +
|
||||
thetaDragRef.current;
|
||||
},
|
||||
});
|
||||
}
|
||||
} catch {
|
||||
globe = null;
|
||||
}
|
||||
|
||||
if (!globe) {
|
||||
// Sem globo: fallback visível (gradiente do card permanece), página viva.
|
||||
canvas.style.opacity = "1";
|
||||
return () => {
|
||||
resizeObserver.disconnect();
|
||||
intersectionObserver.disconnect();
|
||||
};
|
||||
}
|
||||
|
||||
const revealTimer = window.setTimeout(() => {
|
||||
if (canvasRef.current) {
|
||||
canvasRef.current.style.opacity = "1";
|
||||
}
|
||||
}, 0);
|
||||
|
||||
return () => {
|
||||
window.clearTimeout(revealTimer);
|
||||
globe.destroy();
|
||||
resizeObserver.disconnect();
|
||||
intersectionObserver.disconnect();
|
||||
};
|
||||
}, [rs, config, autoRotate, rotationSpeed]);
|
||||
|
||||
return (
|
||||
<div
|
||||
className={cn(
|
||||
"relative mx-auto aspect-[1/1] w-full max-w-[520px]",
|
||||
className,
|
||||
)}
|
||||
aria-hidden="true"
|
||||
>
|
||||
<canvas
|
||||
className={cn(
|
||||
"size-full opacity-0 transition-opacity duration-700 [contain:layout_paint_size]",
|
||||
)}
|
||||
ref={canvasRef}
|
||||
onPointerDown={(e) => {
|
||||
pointerInteracting.current = e.clientX;
|
||||
pointerYOrigin.current = e.clientY;
|
||||
updatePointerInteraction(e.clientX);
|
||||
}}
|
||||
onPointerUp={() => {
|
||||
updatePointerInteraction(null);
|
||||
pointerYOrigin.current = null;
|
||||
}}
|
||||
onPointerOut={() => updatePointerInteraction(null)}
|
||||
onPointerLeave={() => {
|
||||
updatePointerInteraction(null);
|
||||
pointerYOrigin.current = null;
|
||||
}}
|
||||
onMouseMove={(e) => updateMovement(e.clientX, e.clientY)}
|
||||
onTouchMove={(e) =>
|
||||
e.touches[0] &&
|
||||
updateMovement(e.touches[0].clientX, e.touches[0].clientY)
|
||||
}
|
||||
/>
|
||||
<span className="sr-only">
|
||||
Globo interativo centrado em Joinville, Santa Catarina, com marcadores
|
||||
indicando presença operacional na região Norte de SC e Curitiba.
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,404 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useRef } from "react";
|
||||
|
||||
const MAX_DPR = 1.5;
|
||||
const ASSEMBLE_MS = 2000;
|
||||
const REPEL_RADIUS_PX = 80;
|
||||
// Densidade: ~1 star por STAR_AREA_DIVISOR px² CSS, entre piso e teto absolutos
|
||||
const STAR_AREA_DIVISOR = 700;
|
||||
const MIN_STARS = 300;
|
||||
const MAX_STARS = 850;
|
||||
const OFFSCREEN_POINTER = -100000;
|
||||
|
||||
type Particle = {
|
||||
sx: number; // origem da assemblei (espalhada) no primeiro load
|
||||
sy: number;
|
||||
tx: number; // âncora na grade com jitter
|
||||
ty: number;
|
||||
ox: number; // deslocamento acumulado do repel do ponteiro
|
||||
oy: number;
|
||||
delay: number;
|
||||
fillStyle: string;
|
||||
baseAlpha: number;
|
||||
size: number;
|
||||
phase: number;
|
||||
speed: number;
|
||||
amp: number;
|
||||
ttl: number;
|
||||
birth: number;
|
||||
};
|
||||
|
||||
type Rgb = [number, number, number];
|
||||
|
||||
const FALLBACK_SLASH: Rgb = [204, 255, 0];
|
||||
const FALLBACK_PAPER: Rgb = [244, 242, 237];
|
||||
|
||||
function hexToRgb(hex: string): Rgb | null {
|
||||
const value = hex.trim().replace("#", "");
|
||||
const full =
|
||||
value.length === 3
|
||||
? value
|
||||
.split("")
|
||||
.map((char) => char + char)
|
||||
.join("")
|
||||
: value;
|
||||
if (!/^[0-9a-fA-F]{6}$/.test(full)) return null;
|
||||
return [
|
||||
Number.parseInt(full.slice(0, 2), 16),
|
||||
Number.parseInt(full.slice(2, 4), 16),
|
||||
Number.parseInt(full.slice(4, 6), 16),
|
||||
];
|
||||
}
|
||||
|
||||
function easeOutQuint(progress: number) {
|
||||
return 1 - (1 - progress) ** 5;
|
||||
}
|
||||
|
||||
export function HeroStarfield() {
|
||||
const containerRef = useRef<HTMLDivElement>(null);
|
||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const container = containerRef.current;
|
||||
const canvas = canvasRef.current;
|
||||
if (!container || !canvas) return;
|
||||
|
||||
const ctx = canvas.getContext("2d");
|
||||
if (!ctx) return;
|
||||
|
||||
const reducedMotion = window.matchMedia(
|
||||
"(prefers-reduced-motion: reduce)",
|
||||
).matches;
|
||||
|
||||
let rafId = 0;
|
||||
let running = false;
|
||||
let cancelled = false;
|
||||
let resampleTimer = 0;
|
||||
let sampleRetryTimer = 0;
|
||||
let sampleAttempts = 0;
|
||||
let particles: Particle[] = [];
|
||||
let hasAssembled = false;
|
||||
let elapsed = 0;
|
||||
let lastTime = 0;
|
||||
let dpr = 1;
|
||||
let intersecting = true;
|
||||
const pointer = { x: OFFSCREEN_POINTER, y: OFFSCREEN_POINTER };
|
||||
let rect = container.getBoundingClientRect();
|
||||
|
||||
const rootStyles = getComputedStyle(document.documentElement);
|
||||
const slashRgb =
|
||||
hexToRgb(rootStyles.getPropertyValue("--slash")) ?? FALLBACK_SLASH;
|
||||
const paperRgb =
|
||||
hexToRgb(rootStyles.getPropertyValue("--paper")) ?? FALLBACK_PAPER;
|
||||
|
||||
// Grade estratificada: uma star por célula com jitter interno → cobertura
|
||||
// uniforme do card, sem os aglomerados/vazios do random puro
|
||||
const grid = {
|
||||
cols: 1,
|
||||
rows: 1,
|
||||
cellW: canvas.width || 1,
|
||||
cellH: canvas.height || 1,
|
||||
};
|
||||
|
||||
const jitteredCellPosition = (cell: number): [number, number] => {
|
||||
const cx = cell % grid.cols;
|
||||
const cy = Math.floor(cell / grid.cols);
|
||||
return [
|
||||
(cx + Math.random()) * grid.cellW,
|
||||
(cy + Math.random()) * grid.cellH,
|
||||
];
|
||||
};
|
||||
|
||||
const makeParticle = (tx: number, ty: number): Particle => {
|
||||
const useSlash = Math.random() < 0.45;
|
||||
const rgb = useSlash ? slashRgb : paperRgb;
|
||||
return {
|
||||
tx,
|
||||
ty,
|
||||
sx: hasAssembled ? tx : (Math.random() * 1.3 - 0.15) * canvas.width,
|
||||
sy: hasAssembled ? ty : (Math.random() * 1.3 - 0.15) * canvas.height,
|
||||
ox: 0,
|
||||
oy: 0,
|
||||
delay: Math.random() * 0.35,
|
||||
fillStyle: `rgb(${rgb[0]},${rgb[1]},${rgb[2]})`,
|
||||
baseAlpha: 0.5 + Math.random() * 0.45,
|
||||
size: (Math.random() < 0.72 ? 2 : 3) * dpr,
|
||||
phase: Math.random() * Math.PI * 2,
|
||||
// deriva lenta: período ~2–5s com amplitude 2,5–5,5px CSS → "levemente"
|
||||
speed: 0.0011 + Math.random() * 0.0016,
|
||||
amp: (2.5 + Math.random() * 3) * dpr,
|
||||
ttl: 4000 + Math.random() * 6000,
|
||||
// birth negativo: estagia os ciclos de vida para o spawn/death já rodar disperso no load
|
||||
birth: -Math.random() * 10000,
|
||||
};
|
||||
};
|
||||
|
||||
const sample = () => {
|
||||
const width = container.clientWidth;
|
||||
const height = container.clientHeight;
|
||||
if (width < 60 || height < 60) return;
|
||||
|
||||
dpr = Math.min(window.devicePixelRatio || 1, MAX_DPR);
|
||||
canvas.width = Math.round(width * dpr);
|
||||
canvas.height = Math.round(height * dpr);
|
||||
rect = container.getBoundingClientRect();
|
||||
|
||||
const count = Math.round(
|
||||
Math.min(
|
||||
MAX_STARS,
|
||||
Math.max(MIN_STARS, (width * height) / STAR_AREA_DIVISOR),
|
||||
),
|
||||
);
|
||||
// células quadradas-ish para a proporção do card
|
||||
grid.cols = Math.max(
|
||||
1,
|
||||
Math.round(Math.sqrt(count * (canvas.width / canvas.height))),
|
||||
);
|
||||
grid.rows = Math.max(1, Math.ceil(count / grid.cols));
|
||||
grid.cellW = canvas.width / grid.cols;
|
||||
grid.cellH = canvas.height / grid.rows;
|
||||
|
||||
// ordem embaralhada das células: cada star ocupa uma célula distinta no spawn
|
||||
const cells = Array.from({ length: grid.cols * grid.rows }, (_, i) => i);
|
||||
for (let i = cells.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
const tmp = cells[i];
|
||||
cells[i] = cells[j];
|
||||
cells[j] = tmp;
|
||||
}
|
||||
particles = cells.slice(0, count).map((cell) => {
|
||||
const [tx, ty] = jitteredCellPosition(cell);
|
||||
return makeParticle(tx, ty);
|
||||
});
|
||||
};
|
||||
|
||||
const render = () => {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
const pointerX = (pointer.x - rect.left) * dpr;
|
||||
const pointerY = (pointer.y - rect.top) * dpr;
|
||||
const radius = REPEL_RADIUS_PX * dpr;
|
||||
const radiusSq = radius * radius;
|
||||
let allSettled = true;
|
||||
|
||||
for (const particle of particles) {
|
||||
const progress = Math.min(
|
||||
Math.max(
|
||||
(elapsed - particle.delay * ASSEMBLE_MS) / (ASSEMBLE_MS * 0.75),
|
||||
0,
|
||||
),
|
||||
1,
|
||||
);
|
||||
if (progress < 1) allSettled = false;
|
||||
const eased = easeOutQuint(progress);
|
||||
const baseX = particle.sx + (particle.tx - particle.sx) * eased;
|
||||
const baseY = particle.sy + (particle.ty - particle.sy) * eased;
|
||||
|
||||
// wander Lissajous: harmônico principal + secundário em razão
|
||||
// não-inteira → trajetória contínua sem repetição óbvia
|
||||
const t = elapsed * particle.speed;
|
||||
const driftX =
|
||||
(Math.sin(t + particle.phase) +
|
||||
0.5 * Math.sin(t * 0.43 + particle.phase * 1.7)) *
|
||||
particle.amp *
|
||||
progress;
|
||||
const driftY =
|
||||
(Math.cos(t * 0.9 + particle.phase) +
|
||||
0.5 * Math.cos(t * 0.51 + particle.phase * 2.3)) *
|
||||
particle.amp *
|
||||
progress;
|
||||
|
||||
const dx = baseX + driftX - pointerX;
|
||||
const dy = baseY + driftY - pointerY;
|
||||
const distSq = dx * dx + dy * dy;
|
||||
if (distSq < radiusSq) {
|
||||
const dist = Math.sqrt(distSq) || 1;
|
||||
const force = (1 - dist / radius) * 10 * dpr;
|
||||
particle.ox += (dx / dist) * force;
|
||||
particle.oy += (dy / dist) * force;
|
||||
}
|
||||
particle.ox *= 0.86;
|
||||
particle.oy *= 0.86;
|
||||
|
||||
const fadeIn = Math.min(elapsed / 1200, 1);
|
||||
const twinkle = 0.6 + 0.4 * Math.sin(elapsed * 0.003 + particle.phase);
|
||||
let life = elapsed - particle.birth;
|
||||
if (life > particle.ttl) {
|
||||
// renasce em outra célula da grade → uniforme também entre ciclos
|
||||
const [tx, ty] = jitteredCellPosition(
|
||||
Math.floor(Math.random() * grid.cols * grid.rows),
|
||||
);
|
||||
particle.tx = tx;
|
||||
particle.ty = ty;
|
||||
particle.sx = tx;
|
||||
particle.sy = ty;
|
||||
particle.phase = Math.random() * Math.PI * 2;
|
||||
particle.baseAlpha = 0.5 + Math.random() * 0.45;
|
||||
particle.size = (Math.random() < 0.72 ? 2 : 3) * dpr;
|
||||
particle.ttl = 4000 + Math.random() * 6000;
|
||||
particle.birth = elapsed;
|
||||
life = 0;
|
||||
}
|
||||
// fade-in de 800ms ao nascer, fade-out nos últimos 800ms de vida
|
||||
const lifeFade = Math.min(life / 800, (particle.ttl - life) / 800, 1);
|
||||
|
||||
ctx.globalAlpha = Math.min(
|
||||
1,
|
||||
particle.baseAlpha * fadeIn * twinkle * lifeFade,
|
||||
);
|
||||
ctx.fillStyle = particle.fillStyle;
|
||||
ctx.fillRect(
|
||||
baseX + driftX + particle.ox,
|
||||
baseY + driftY + particle.oy,
|
||||
particle.size,
|
||||
particle.size,
|
||||
);
|
||||
}
|
||||
|
||||
ctx.globalAlpha = 1;
|
||||
|
||||
if (allSettled && particles.length > 0) hasAssembled = true;
|
||||
};
|
||||
|
||||
const drawStaticFrame = () => {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
for (const particle of particles) {
|
||||
ctx.fillStyle = particle.fillStyle;
|
||||
ctx.globalAlpha = particle.baseAlpha;
|
||||
ctx.fillRect(particle.tx, particle.ty, particle.size, particle.size);
|
||||
}
|
||||
ctx.globalAlpha = 1;
|
||||
};
|
||||
|
||||
const tick = (now: number) => {
|
||||
if (!running) return;
|
||||
elapsed += Math.min(now - lastTime, 50);
|
||||
lastTime = now;
|
||||
render();
|
||||
rafId = window.requestAnimationFrame(tick);
|
||||
};
|
||||
|
||||
const syncLoop = () => {
|
||||
const shouldRun = !reducedMotion && intersecting && !document.hidden;
|
||||
if (shouldRun && !running) {
|
||||
running = true;
|
||||
lastTime = performance.now();
|
||||
rafId = window.requestAnimationFrame(tick);
|
||||
} else if (!shouldRun && running) {
|
||||
running = false;
|
||||
window.cancelAnimationFrame(rafId);
|
||||
}
|
||||
};
|
||||
|
||||
// Warm-up determinístico: corrida de layout pode deixar o container com
|
||||
// 0px no primeiro sample; re-tenta até existirem partículas
|
||||
const sampleUntilBuilt = (onBuilt?: () => void) => {
|
||||
sample();
|
||||
if (particles.length > 0 || cancelled) {
|
||||
onBuilt?.();
|
||||
return;
|
||||
}
|
||||
if (sampleAttempts++ > 50) return;
|
||||
sampleRetryTimer = window.setTimeout(
|
||||
() => sampleUntilBuilt(onBuilt),
|
||||
120,
|
||||
);
|
||||
};
|
||||
|
||||
const scheduleResample = () => {
|
||||
window.clearTimeout(resampleTimer);
|
||||
resampleTimer = window.setTimeout(() => {
|
||||
sampleUntilBuilt(() => {
|
||||
if (reducedMotion) drawStaticFrame();
|
||||
});
|
||||
}, 150);
|
||||
};
|
||||
|
||||
const handlePointerMove = (event: PointerEvent) => {
|
||||
pointer.x = event.clientX;
|
||||
pointer.y = event.clientY;
|
||||
};
|
||||
const handlePointerLeave = () => {
|
||||
pointer.x = OFFSCREEN_POINTER;
|
||||
pointer.y = OFFSCREEN_POINTER;
|
||||
};
|
||||
const handleScroll = () => {
|
||||
rect = container.getBoundingClientRect();
|
||||
};
|
||||
const handleVisibilityChange = () => {
|
||||
syncLoop();
|
||||
};
|
||||
|
||||
const resizeObserver = new ResizeObserver(scheduleResample);
|
||||
resizeObserver.observe(container);
|
||||
|
||||
if (reducedMotion) {
|
||||
// Variante estática: quadro final montado, sem rAF e sem listeners de ponteiro
|
||||
hasAssembled = true;
|
||||
sampleUntilBuilt(() => drawStaticFrame());
|
||||
|
||||
return () => {
|
||||
cancelled = true;
|
||||
window.clearTimeout(resampleTimer);
|
||||
window.clearTimeout(sampleRetryTimer);
|
||||
resizeObserver.disconnect();
|
||||
};
|
||||
}
|
||||
|
||||
// Start determinístico: intersecting derivado de geometry no setup (o callback do IO
|
||||
// pode chegar tarde e deixar o loop rAF morto na carga)
|
||||
const syncIntersecting = () => {
|
||||
const current = container.getBoundingClientRect();
|
||||
intersecting =
|
||||
current.bottom > 0 &&
|
||||
current.right > 0 &&
|
||||
current.top < window.innerHeight &&
|
||||
current.left < window.innerWidth;
|
||||
};
|
||||
syncIntersecting();
|
||||
sampleUntilBuilt(() => syncLoop());
|
||||
|
||||
const intersectionObserver = new IntersectionObserver((entries) => {
|
||||
intersecting = entries.some((entry) => entry.isIntersecting);
|
||||
syncLoop();
|
||||
});
|
||||
intersectionObserver.observe(container);
|
||||
|
||||
window.addEventListener("pointermove", handlePointerMove, {
|
||||
passive: true,
|
||||
});
|
||||
document.documentElement.addEventListener(
|
||||
"pointerleave",
|
||||
handlePointerLeave,
|
||||
);
|
||||
window.addEventListener("scroll", handleScroll, { passive: true });
|
||||
document.addEventListener("visibilitychange", handleVisibilityChange);
|
||||
|
||||
return () => {
|
||||
cancelled = true;
|
||||
window.cancelAnimationFrame(rafId);
|
||||
window.clearTimeout(resampleTimer);
|
||||
window.clearTimeout(sampleRetryTimer);
|
||||
resizeObserver.disconnect();
|
||||
intersectionObserver.disconnect();
|
||||
window.removeEventListener("pointermove", handlePointerMove);
|
||||
document.documentElement.removeEventListener(
|
||||
"pointerleave",
|
||||
handlePointerLeave,
|
||||
);
|
||||
window.removeEventListener("scroll", handleScroll);
|
||||
document.removeEventListener("visibilitychange", handleVisibilityChange);
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={containerRef}
|
||||
aria-hidden="true"
|
||||
className="pointer-events-none absolute inset-0"
|
||||
>
|
||||
<canvas ref={canvasRef} className="h-full w-full" />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
"use client";
|
||||
|
||||
import { useEffect, useId, useState } from "react";
|
||||
|
||||
interface ScrollVelocityTextProps {
|
||||
text: string;
|
||||
direction: "left" | "right";
|
||||
className?: string;
|
||||
}
|
||||
|
||||
const GROUPS = [0, 1] as const;
|
||||
|
||||
export default function ScrollVelocityText({
|
||||
text,
|
||||
direction,
|
||||
className = "",
|
||||
}: ScrollVelocityTextProps) {
|
||||
const trackId = useId();
|
||||
const [isPaused, setIsPaused] = useState(false);
|
||||
const [shouldReduceMotion, setShouldReduceMotion] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const media = window.matchMedia("(prefers-reduced-motion: reduce)");
|
||||
setShouldReduceMotion(media.matches);
|
||||
const updatePreference = (event: MediaQueryListEvent) => {
|
||||
setShouldReduceMotion(event.matches);
|
||||
};
|
||||
media.addEventListener("change", updatePreference);
|
||||
return () => media.removeEventListener("change", updatePreference);
|
||||
}, []);
|
||||
|
||||
const animationPaused = shouldReduceMotion || isPaused;
|
||||
|
||||
return (
|
||||
<div className={`scroll-velocity-text ${className}`.trim()}>
|
||||
<div className="scroll-velocity-viewport">
|
||||
<div
|
||||
id={trackId}
|
||||
className={`scroll-velocity-track ${
|
||||
direction === "left" ? "animate-marquee" : "animate-marquee-reverse"
|
||||
}`}
|
||||
style={{
|
||||
animationPlayState: animationPaused ? "paused" : undefined,
|
||||
}}
|
||||
>
|
||||
{GROUPS.map((group) => (
|
||||
<span
|
||||
key={group}
|
||||
className="scroll-velocity-group"
|
||||
aria-hidden={group === 0 ? undefined : "true"}
|
||||
>
|
||||
<span className="scroll-velocity-item">
|
||||
<span aria-hidden={group === 0 ? "false" : "true"}>{text}</span>
|
||||
<span aria-hidden="true" className="scroll-velocity-dot">
|
||||
•
|
||||
</span>
|
||||
</span>
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{!shouldReduceMotion ? (
|
||||
<button
|
||||
type="button"
|
||||
className="scroll-velocity-control"
|
||||
aria-controls={trackId}
|
||||
aria-pressed={isPaused}
|
||||
onClick={() => setIsPaused((paused) => !paused)}
|
||||
>
|
||||
{isPaused ? "Retomar animação" : "Pausar animação"}
|
||||
</button>
|
||||
) : null}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
interface SectionDividerProps {
|
||||
variant?: "gradient" | "pulse" | "waveform";
|
||||
className?: string;
|
||||
}
|
||||
|
||||
const PULSE_DOTS = ["dot-1", "dot-2", "dot-3", "dot-4", "dot-5"] as const;
|
||||
|
||||
export default function SectionDivider({
|
||||
variant = "gradient",
|
||||
className = "",
|
||||
}: SectionDividerProps) {
|
||||
const rootClassName =
|
||||
`section-divider section-divider-${variant} ${className}`.trim();
|
||||
|
||||
if (variant === "gradient") {
|
||||
return (
|
||||
<div aria-hidden="true" className={rootClassName}>
|
||||
<span />
|
||||
<span />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (variant === "pulse") {
|
||||
return (
|
||||
<div aria-hidden="true" className={rootClassName}>
|
||||
{PULSE_DOTS.map((dot) => (
|
||||
<span key={dot} />
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div aria-hidden="true" className={rootClassName}>
|
||||
<svg viewBox="0 0 1200 60" preserveAspectRatio="none" focusable="false">
|
||||
<title>Divisor decorativo</title>
|
||||
<path d="M0 30 C100 8 180 52 280 30 S460 8 560 30 740 52 840 30 1020 8 1200 30" />
|
||||
<path d="M0 30 C120 48 220 12 340 30 S560 48 680 30 900 12 1020 30 1140 48 1200 30" />
|
||||
<path d="M0 30 C80 20 160 40 240 30 S400 20 480 30 640 40 720 30 880 20 960 30 1120 40 1200 30" />
|
||||
</svg>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
"use client";
|
||||
|
||||
import { motion, useMotionValue, useSpring, useTransform } from "motion/react";
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
|
||||
import { cn } from "@/lib/utils";
|
||||
|
||||
interface TelemetryMetric {
|
||||
label: string;
|
||||
value: number;
|
||||
unit: string;
|
||||
precision?: number;
|
||||
min?: number;
|
||||
max?: number;
|
||||
}
|
||||
|
||||
const METRICS_CONFIG: TelemetryMetric[] = [
|
||||
{
|
||||
label: "UPTIME",
|
||||
value: 99.97,
|
||||
unit: "%",
|
||||
precision: 2,
|
||||
min: 99.9,
|
||||
max: 100,
|
||||
},
|
||||
{
|
||||
label: "INTEGRAÇÕES",
|
||||
value: 12,
|
||||
unit: " ativas",
|
||||
precision: 0,
|
||||
min: 8,
|
||||
max: 16,
|
||||
},
|
||||
{
|
||||
label: "BUILDS",
|
||||
value: 247,
|
||||
unit: " /dia",
|
||||
precision: 0,
|
||||
min: 200,
|
||||
max: 300,
|
||||
},
|
||||
{ label: "LATÊNCIA", value: 12, unit: " ms", precision: 0, min: 8, max: 28 },
|
||||
];
|
||||
|
||||
const UPDATE_INTERVAL = 3000;
|
||||
|
||||
const springConfigs = [
|
||||
{ stiffness: 300, damping: 30, mass: 0.8 },
|
||||
{ stiffness: 200, damping: 25, mass: 1 },
|
||||
{ stiffness: 150, damping: 20, mass: 1.2 },
|
||||
{ stiffness: 150, damping: 20, mass: 1.2 },
|
||||
];
|
||||
|
||||
export function TelemetryStrip({
|
||||
className,
|
||||
reducedMotion = false,
|
||||
}: {
|
||||
className?: string;
|
||||
reducedMotion?: boolean;
|
||||
}) {
|
||||
const [_metrics, setMetrics] = useState<TelemetryMetric[]>(METRICS_CONFIG);
|
||||
const pointerX = useMotionValue(0);
|
||||
const pointerY = useMotionValue(0);
|
||||
const isHovering = useRef(false);
|
||||
const intervalRef = useRef<ReturnType<typeof setInterval> | null>(null);
|
||||
|
||||
const metricValue0 = useSpring(
|
||||
useMotionValue(METRICS_CONFIG[0].value),
|
||||
springConfigs[0],
|
||||
);
|
||||
const metricValue1 = useSpring(
|
||||
useMotionValue(METRICS_CONFIG[1].value),
|
||||
springConfigs[1],
|
||||
);
|
||||
const metricValue2 = useSpring(
|
||||
useMotionValue(METRICS_CONFIG[2].value),
|
||||
springConfigs[2],
|
||||
);
|
||||
const metricValue3 = useSpring(
|
||||
useMotionValue(METRICS_CONFIG[3].value),
|
||||
springConfigs[3],
|
||||
);
|
||||
const metricValues = [metricValue0, metricValue1, metricValue2, metricValue3];
|
||||
|
||||
// Parallax sutil em px, sinal alternado por métrica — assinatura "reage ao ponteiro"
|
||||
const pointerShiftX = useTransform(pointerX, [-1, 1], [-8, 8]);
|
||||
const pointerShiftY = useTransform(pointerY, [-1, 1], [-5, 5]);
|
||||
const pointerShiftXNeg = useTransform(pointerShiftX, (v) => -v);
|
||||
const pointerShiftYNeg = useTransform(pointerShiftY, (v) => -v);
|
||||
|
||||
const generateVariation = useRef((metric: TelemetryMetric): number => {
|
||||
const range =
|
||||
(metric.max ?? metric.value * 1.1) - (metric.min ?? metric.value * 0.9);
|
||||
const variation = (Math.random() - 0.5) * range * 0.15;
|
||||
const newValue = metric.value + variation;
|
||||
return Math.max(
|
||||
metric.min ?? -Infinity,
|
||||
Math.min(metric.max ?? Infinity, newValue),
|
||||
);
|
||||
});
|
||||
|
||||
const updateMetrics = useRef(() => {
|
||||
setMetrics((prev) =>
|
||||
prev.map((metric) => ({
|
||||
...metric,
|
||||
value: generateVariation.current(metric),
|
||||
})),
|
||||
);
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
if (reducedMotion) return;
|
||||
|
||||
intervalRef.current = setInterval(updateMetrics.current, UPDATE_INTERVAL);
|
||||
return () => {
|
||||
if (intervalRef.current) clearInterval(intervalRef.current);
|
||||
};
|
||||
}, [reducedMotion]);
|
||||
|
||||
useEffect(() => {
|
||||
const handlePointerMove = (e: MouseEvent) => {
|
||||
const x = (e.clientX / window.innerWidth) * 2 - 1;
|
||||
const y = -(e.clientY / window.innerHeight) * 2 + 1;
|
||||
pointerX.set(x);
|
||||
pointerY.set(y);
|
||||
};
|
||||
|
||||
window.addEventListener("pointermove", handlePointerMove);
|
||||
return () => window.removeEventListener("pointermove", handlePointerMove);
|
||||
}, [pointerX, pointerY]);
|
||||
|
||||
return (
|
||||
<section
|
||||
className={cn(
|
||||
"cinematic-glass border-[rgba(204,255,0,0.18)] bg-[rgba(10,10,10,0.82)] backdrop-blur-[24px] rounded-[var(--r-lg)] p-sp-4 lg:p-sp-5 grid grid-cols-2 gap-sp-4 lg:gap-sp-6",
|
||||
className,
|
||||
)}
|
||||
aria-label="Telemetria operacional em tempo real"
|
||||
onPointerEnter={() => {
|
||||
isHovering.current = true;
|
||||
}}
|
||||
onPointerLeave={() => {
|
||||
isHovering.current = false;
|
||||
}}
|
||||
>
|
||||
{METRICS_CONFIG.map((metric, index) => (
|
||||
<motion.div
|
||||
key={metric.label}
|
||||
className="relative flex flex-col items-start gap-1"
|
||||
style={
|
||||
reducedMotion
|
||||
? undefined
|
||||
: {
|
||||
x: index % 2 === 0 ? pointerShiftX : pointerShiftXNeg,
|
||||
y: index % 2 === 0 ? pointerShiftY : pointerShiftYNeg,
|
||||
}
|
||||
}
|
||||
>
|
||||
<div className="font-mono text-[11px] uppercase tracking-[0.14em] text-[rgba(244,242,237,.7)]">
|
||||
{metric.label}
|
||||
</div>
|
||||
<div
|
||||
className="whitespace-nowrap font-display font-extrabold text-[clamp(1.35rem,2.6vw,1.875rem)] leading-none text-[var(--paper)] tabular-nums"
|
||||
aria-hidden="true"
|
||||
>
|
||||
{reducedMotion
|
||||
? metric.value.toFixed(metric.precision ?? 0)
|
||||
: metricValues[index].get().toFixed(metric.precision ?? 0)}
|
||||
<span className="font-mono text-[11px] font-normal text-[rgba(244,242,237,.58)]">
|
||||
{metric.unit}
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
className="h-px w-full bg-[linear-gradient(90deg,var(--slash),transparent)] opacity-30"
|
||||
style={{
|
||||
transformOrigin: "left center",
|
||||
transform: reducedMotion
|
||||
? "scaleX(1)"
|
||||
: `scaleX(${Math.max(0.15, Math.min(1, metric.value / (metric.max ?? 100)))})`,
|
||||
}}
|
||||
aria-hidden="true"
|
||||
/>
|
||||
</motion.div>
|
||||
))}
|
||||
<span className="sr-only">
|
||||
Painel de telemetria operacional: uptime 99,97 por cento, doze
|
||||
integrações ativas, duzentos e quarenta e sete builds por dia, latência
|
||||
doze milissegundos. Valores decorativos simulando uma sala de controle
|
||||
real.
|
||||
</span>
|
||||
</section>
|
||||
);
|
||||
}
|
||||
@@ -16,17 +16,6 @@ function focusFragment(target: HTMLElement) {
|
||||
target.focus({ preventScroll: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* A document owns one outstanding homepage arrival. Later mounts are same-document
|
||||
* history, where the browser restores its own position.
|
||||
*/
|
||||
let arrivalSettled = false;
|
||||
|
||||
/** Tests replay several documents inside one jsdom document. */
|
||||
export function resetHomeArrivalState() {
|
||||
arrivalSettled = false;
|
||||
}
|
||||
|
||||
/** Correct only an outstanding arrival; ordinary links and history keep native scrolling. */
|
||||
export function useHomeFragmentNavigation() {
|
||||
const ready = useRef(false);
|
||||
@@ -37,49 +26,22 @@ export function useHomeFragmentNavigation() {
|
||||
| PerformanceNavigationTiming
|
||||
| undefined;
|
||||
// A history restoration owns its saved position, not the URL's old fragment.
|
||||
const restoration = navigation?.type === "back_forward";
|
||||
const arrival = !restoration && !arrivalSettled;
|
||||
let pending = restoration ? "" : window.location.hash;
|
||||
let pendingTop = arrival && !window.location.hash;
|
||||
if (arrival) window.history.scrollRestoration = "manual";
|
||||
let pending =
|
||||
navigation?.type === "back_forward" ? "" : window.location.hash;
|
||||
|
||||
const resolve = () => {
|
||||
if (!ready.current) return;
|
||||
if (pendingTop) {
|
||||
pendingTop = false;
|
||||
if (!window.location.hash)
|
||||
window.scrollTo({ top: 0, left: 0, behavior: "instant" });
|
||||
}
|
||||
if (!pending) return;
|
||||
if (!ready.current || !pending) return;
|
||||
const hash = pending;
|
||||
pending = "";
|
||||
if (hash !== window.location.hash) return;
|
||||
const target = fragmentTarget(hash);
|
||||
if (!target) return;
|
||||
focusFragment(target);
|
||||
const padding =
|
||||
Number.parseFloat(
|
||||
getComputedStyle(document.documentElement).scrollPaddingTop,
|
||||
) || 0;
|
||||
const margin =
|
||||
Number.parseFloat(getComputedStyle(target).scrollMarginTop) || 0;
|
||||
window.scrollTo({
|
||||
top: Math.max(
|
||||
0,
|
||||
window.scrollY +
|
||||
target.getBoundingClientRect().top -
|
||||
padding -
|
||||
margin,
|
||||
),
|
||||
left: 0,
|
||||
behavior: "instant",
|
||||
});
|
||||
target.scrollIntoView({ block: "start", behavior: "instant" });
|
||||
};
|
||||
|
||||
const cancelArrival = () => {
|
||||
pending = "";
|
||||
pendingTop = false;
|
||||
window.history.scrollRestoration = "auto";
|
||||
};
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (
|
||||
@@ -126,13 +88,11 @@ export function useHomeFragmentNavigation() {
|
||||
return;
|
||||
const target = fragmentTarget(url.hash);
|
||||
if (!target) return;
|
||||
pendingTop = false;
|
||||
pending = ready.current ? "" : url.hash;
|
||||
// Capture before a mobile menu removes its activated link. Do not cancel navigation.
|
||||
focusFragment(target);
|
||||
};
|
||||
const onHashChange = () => {
|
||||
pendingTop = false;
|
||||
if (pending && pending !== window.location.hash) cancelArrival();
|
||||
if (!ready.current) return;
|
||||
const target = fragmentTarget(window.location.hash);
|
||||
@@ -149,7 +109,6 @@ export function useHomeFragmentNavigation() {
|
||||
window.addEventListener("pointerdown", cancelArrival, { passive: true });
|
||||
return () => {
|
||||
resolveArrival.current = null;
|
||||
window.history.scrollRestoration = "auto";
|
||||
document.removeEventListener("click", onClick, true);
|
||||
window.removeEventListener("hashchange", onHashChange);
|
||||
window.removeEventListener("wheel", cancelArrival);
|
||||
@@ -162,7 +121,5 @@ export function useHomeFragmentNavigation() {
|
||||
return useCallback(() => {
|
||||
ready.current = true;
|
||||
resolveArrival.current?.();
|
||||
arrivalSettled = true;
|
||||
window.history.scrollRestoration = "auto";
|
||||
}, []);
|
||||
}
|
||||
Reference in new issue
Block a user