refactor: substituir celular e filmstrip por notebook

This commit is contained in:
Evandro Fonseca Junior committed 2026-08-31 00:14:54 -03:00
1 parent d768dfa791
commit 1c1a6d5c6d
14 files changed
+851 -1182

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@@ -0,0 +1,59 @@
import { render, screen } from "@testing-library/react";
import type { ReactNode } from "react";
import CinematicHome from "./CinematicHome";
jest.mock("next/dynamic", () => {
const labels = [
"About",
"Skills",
"Experience",
"WorkModalities",
"Contact",
"LighthouseMetrics",
"Footer",
"ScrollVelocityText",
"SectionDivider",
];
let index = 0;
return () => {
const label = labels[index++] ?? "DynamicSection";
return function DynamicMock() {
return <div data-testid={`dynamic-${label}`}>{label}</div>;
};
};
});
jest.mock("../Hero", () => () => <div data-testid="hero" />);
jest.mock("../Projects", () => () => <div data-testid="projects" />);
jest.mock("../story/ReelDirector", () => () => (
<div data-testid="reel-director" />
));
jest.mock("../story/NotebookStory", () => () => (
<section data-testid="notebook-story" />
));
jest.mock(
"./CinematicSection",
() =>
({ children }: { children: ReactNode }) => <>{children}</>,
);
describe("CinematicHome", () => {
it("uses one notebook story and keeps About after it", () => {
render(
<CinematicHome experiences={[]} projects={[]} skillCategories={[]} />,
);
const story = screen.getByTestId("notebook-story");
const about = screen.getByTestId("dynamic-About");
expect(story).toBeInTheDocument();
expect(screen.queryByTestId("print-reel")).not.toBeInTheDocument();
expect(screen.queryByTestId("scroll-story")).not.toBeInTheDocument();
expect(
Boolean(
story.compareDocumentPosition(about) & Node.DOCUMENT_POSITION_FOLLOWING,
),
).toBe(true);
});
});
+2 -14
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@@ -9,9 +9,8 @@ import type {
import Hero from "../Hero";
import Projects from "../Projects";
import { SectionLoading } from "../SectionLoading";
import ScrollStory from "../story/ScrollStory";
import NotebookStory from "../story/NotebookStory";
import ReelDirector from "../story/ReelDirector";
import PrintReel from "../story/PrintReel";
import CinematicSection from "./CinematicSection";
const About = dynamic(() => import("../About"), {
@@ -62,18 +61,7 @@ export default function CinematicHome({
<ScrollVelocityText text="SOFTWARE ENGINEERING" baseVelocity={-1.5} />
</div>
{/* Reel scrollytelling: timeline scrubbed pelo scroll (estilo product-page) */}
<ScrollStory
projectsCount={projects.length}
experiencesCount={experiences.length}
skillsCount={skillCategories.reduce(
(acc, cat) => acc + cat.skills.length,
0,
)}
/>
{/* Palco 2: filmstrip horizontal pinado com prints reais dos deployments */}
<PrintReel />
<NotebookStory projects={projects} />
<CinematicSection effect="parallax-depth">
<About />
@@ -0,0 +1,86 @@
import { useGLTF } from "@react-three/drei";
import { render, screen } from "@testing-library/react";
import * as THREE from "three";
import { portfolio } from "@/lib/portfolio-data";
import NotebookStage3D, {
NOTEBOOK_MODEL_URL,
type NotebookStage3DProps,
} from "./NotebookStage3D";
import { selectNotebookProjects } from "./notebookProjects";
jest.mock("@react-three/fiber", () => ({
Canvas: ({
children,
frameloop,
}: {
children: React.ReactNode;
frameloop: string;
}) => (
<div data-frameloop={frameloop} data-testid="mock-canvas">
{children}
</div>
),
useFrame: jest.fn(),
}));
jest.mock("@react-three/drei", () => ({
Html: ({ children }: { children: React.ReactNode }) => (
<div data-testid="mock-html">{children}</div>
),
useGLTF: jest.fn(() => ({ scene: new THREE.Group() })),
}));
const mockedUseGLTF = jest.mocked(useGLTF);
const projects = selectNotebookProjects(portfolio.projects);
const props: NotebookStage3DProps = {
activeIndex: 0,
isVisible: true,
onSelectTab: jest.fn(),
progress: { current: 0.56 },
projects,
};
describe("NotebookStage3D", () => {
beforeEach(() => {
jest.spyOn(console, "error").mockImplementation(() => undefined);
mockedUseGLTF.mockImplementation((() => ({
scene: new THREE.Group(),
})) as never);
});
afterEach(() => {
jest.restoreAllMocks();
});
it("renders a single stage using the local model and browser surface", () => {
render(<NotebookStage3D {...props} />);
expect(screen.getByTestId("notebook-stage")).toBeInTheDocument();
expect(screen.getByTestId("mock-canvas")).toBeInTheDocument();
expect(screen.getByTestId("notebook-browser")).toBeInTheDocument();
expect(mockedUseGLTF).toHaveBeenCalledWith(NOTEBOOK_MODEL_URL);
});
it("pauses the renderer when the stage is outside the viewport", () => {
render(<NotebookStage3D {...props} isVisible={false} />);
expect(screen.getByTestId("mock-canvas")).toHaveAttribute(
"data-frameloop",
"never",
);
});
it("returns usable browser content when the GLB boundary fails", () => {
const error = new Error("GLB failed");
mockedUseGLTF.mockImplementation(() => {
throw error;
});
render(<NotebookStage3D {...props} />);
expect(screen.getByTestId("notebook-fallback")).toBeInTheDocument();
expect(
screen.getByRole("link", { name: /abrir projeto/i }),
).toBeInTheDocument();
expect(screen.queryByTestId("mock-canvas")).not.toBeInTheDocument();
});
});
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"use client";
import { Html, useGLTF } from "@react-three/drei";
import { Canvas, useFrame } from "@react-three/fiber";
import {
Component,
type ReactNode,
Suspense,
useEffect,
useMemo,
useRef,
useState,
} from "react";
import * as THREE from "three";
import NotebookBrowser from "./NotebookBrowser";
import NotebookFallback from "./NotebookFallback";
import type { NotebookProject } from "./notebookProjects";
import { getNotebookFrame, type NotebookFrame } from "./notebookTimeline";
export const NOTEBOOK_MODEL_URL = "/models/laptop-kenney.glb";
type ProgressRef = { current: number };
export type NotebookStage3DProps = {
progress: ProgressRef;
projects: NotebookProject[];
activeIndex: number;
onSelectTab: (index: number) => void;
isVisible: boolean;
};
type NotebookSceneProps = Omit<NotebookStage3DProps, "isVisible">;
type MaterialMap = {
body: THREE.MeshStandardMaterial;
frame: THREE.MeshStandardMaterial;
screen: THREE.MeshStandardMaterial;
};
const MODEL_SCALE = 3.5;
const OPEN_LID_ANGLE = 112;
function createMaterials(): MaterialMap {
return {
body: new THREE.MeshStandardMaterial({
color: "#102020",
metalness: 0.78,
roughness: 0.3,
transparent: true,
}),
frame: new THREE.MeshStandardMaterial({
color: "#294345",
metalness: 0.64,
roughness: 0.38,
transparent: true,
}),
screen: new THREE.MeshStandardMaterial({
color: "#a8b8b8",
metalness: 0.05,
roughness: 0.72,
transparent: true,
}),
};
}
function cloneNotebookScene(scene: THREE.Object3D): {
root: THREE.Object3D;
materials: MaterialMap;
} {
const root = scene.clone(true);
const materials = createMaterials();
root.traverse((object) => {
if (!(object instanceof THREE.Mesh)) return;
object.geometry = object.geometry.clone();
const sourceMaterial = Array.isArray(object.material)
? object.material[0]
: object.material;
const materialName = sourceMaterial?.name ?? "";
object.material =
materialName === "metal"
? materials.screen
: materialName === "metalMedium"
? materials.frame
: materials.body;
object.frustumCulled = false;
});
return { root, materials };
}
function updateMaterialOpacity(materials: MaterialMap, opacity: number) {
materials.body.opacity = opacity;
materials.frame.opacity = opacity;
materials.screen.opacity = opacity;
}
function disposeNotebookScene(root: THREE.Object3D, materials: MaterialMap) {
root.traverse((object) => {
if (!(object instanceof THREE.Mesh)) return;
object.geometry.dispose();
});
materials.body.dispose();
materials.frame.dispose();
materials.screen.dispose();
}
function LoadingNotebook() {
return (
<group position={[0, -0.3, 0]}>
<mesh>
<boxGeometry args={[2.4, 0.16, 1.5]} />
<meshStandardMaterial
color="#102020"
metalness={0.7}
roughness={0.34}
/>
</mesh>
</group>
);
}
function ScreenSurface({
frame,
projects,
activeIndex,
onSelectTab,
}: {
frame: NotebookFrame;
projects: NotebookProject[];
activeIndex: number;
onSelectTab: (index: number) => void;
}) {
return (
<Html
center
distanceFactor={4.6}
position={[-0.132, 0.087, 0.081]}
transform
zIndexRange={[20, 0]}
>
<div
className="notebook-screen-surface"
style={{ opacity: frame.screenOpacity }}
>
<NotebookBrowser
activeIndex={activeIndex}
frame={frame}
onSelectTab={onSelectTab}
projects={projects}
/>
</div>
</Html>
);
}
function NotebookScene({
activeIndex,
onSelectTab,
progress,
projects,
}: NotebookSceneProps) {
const { scene } = useGLTF(NOTEBOOK_MODEL_URL);
const rig = useRef<THREE.Group>(null);
const lidRig = useRef<THREE.Group>(null);
const smoothProgress = useRef(progress.current);
const elapsedForDom = useRef(0);
const [frame, setFrame] = useState(() =>
getNotebookFrame(progress.current, projects.length),
);
const cloned = useMemo(() => cloneNotebookScene(scene), [scene]);
const lid = cloned.root.getObjectByName("Laptop_Lid");
const base = cloned.root.getObjectByName("Laptop_Base");
useFrame((_, delta) => {
smoothProgress.current +=
(progress.current - smoothProgress.current) * Math.min(1, delta * 8);
const nextFrame = getNotebookFrame(smoothProgress.current, projects.length);
if (rig.current) {
rig.current.position.set(0.46, -0.34, 0);
rig.current.scale.setScalar(MODEL_SCALE);
}
if (lidRig.current) {
lidRig.current.rotation.x = THREE.MathUtils.degToRad(
nextFrame.lidAngle - OPEN_LID_ANGLE,
);
}
updateMaterialOpacity(cloned.materials, nextFrame.deviceOpacity);
elapsedForDom.current += delta;
if (elapsedForDom.current >= 1 / 24) {
elapsedForDom.current = 0;
setFrame(nextFrame);
}
});
useEffect(
() => () => disposeNotebookScene(cloned.root, cloned.materials),
[cloned],
);
return (
<group ref={rig}>
<ambientLight intensity={0.66} />
<directionalLight color="#f4f2ed" intensity={1.8} position={[3, 5, 4]} />
<directionalLight
color="#ccff00"
intensity={0.45}
position={[-4, 1, 2]}
/>
{base && lid ? (
<>
<primitive object={base} />
<group ref={lidRig}>
<primitive object={lid} />
<ScreenSurface
activeIndex={activeIndex}
frame={frame}
onSelectTab={onSelectTab}
projects={projects}
/>
</group>
</>
) : (
<>
<primitive object={cloned.root} />
<group ref={lidRig}>
<ScreenSurface
activeIndex={activeIndex}
frame={frame}
onSelectTab={onSelectTab}
projects={projects}
/>
</group>
</>
)}
</group>
);
}
class NotebookStageBoundary extends Component<
NotebookStage3DProps,
{ failed: boolean }
> {
state = { failed: false };
static getDerivedStateFromError() {
return { failed: true };
}
render(): ReactNode {
if (this.state.failed) {
return (
<NotebookFallback
initialIndex={this.props.activeIndex}
projects={this.props.projects}
/>
);
}
return (
<Canvas
camera={{ fov: 30, position: [0, 0, 6.8] }}
className="notebook-story-canvas"
dpr={[1, 1.5]}
frameloop={this.props.isVisible ? "always" : "never"}
gl={{
alpha: true,
antialias: true,
powerPreference: "high-performance",
}}
>
<Suspense fallback={<LoadingNotebook />}>
<NotebookScene
activeIndex={this.props.activeIndex}
onSelectTab={this.props.onSelectTab}
progress={this.props.progress}
projects={this.props.projects}
/>
</Suspense>
</Canvas>
);
}
}
export default function NotebookStage3D(props: NotebookStage3DProps) {
return (
<div className="notebook-story-stage" data-testid="notebook-stage">
<NotebookStageBoundary {...props} />
</div>
);
}
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import { render, screen, waitFor } from "@testing-library/react";
import { portfolio } from "@/lib/portfolio-data";
import NotebookStory, {
canUseNotebook3D,
getNotebookSeekProgress,
} from "./NotebookStory";
jest.mock("next/dynamic", () => () => {
return function DynamicNotebookStage() {
return <div data-testid="notebook-stage" />;
};
});
jest.mock("gsap", () => ({
gsap: {
registerPlugin: jest.fn(),
timeline: jest.fn(() => ({ to: jest.fn().mockReturnThis() })),
context: jest.fn((callback: () => void) => {
callback();
return { revert: jest.fn() };
}),
},
}));
jest.mock("gsap/ScrollTrigger", () => ({
ScrollTrigger: { getAll: jest.fn(() => []) },
}));
const projects = portfolio.projects;
function mockMatchMedia({
reduced = false,
coarse = false,
hover = true,
}: {
reduced?: boolean;
coarse?: boolean;
hover?: boolean;
} = {}) {
const matcher = jest.isMockFunction(window.matchMedia)
? window.matchMedia
: jest.spyOn(window, "matchMedia");
matcher.mockImplementation((query: string) => ({
matches:
(query === "(prefers-reduced-motion: reduce)" && reduced) ||
(query === "(pointer: coarse)" && coarse) ||
(query === "(hover: hover)" && hover),
media: query,
onchange: null,
addEventListener: jest.fn(),
removeEventListener: jest.fn(),
addListener: jest.fn(),
removeListener: jest.fn(),
dispatchEvent: jest.fn(),
}));
}
describe("NotebookStory", () => {
beforeEach(() => {
mockMatchMedia();
Object.defineProperty(window, "innerWidth", {
configurable: true,
value: 1280,
});
});
afterEach(() => {
jest.restoreAllMocks();
});
it("renders the static fallback when reduced motion is enabled", async () => {
mockMatchMedia({ reduced: true });
render(<NotebookStory projects={projects} />);
expect(screen.getByTestId("notebook-fallback")).toBeInTheDocument();
await waitFor(() =>
expect(screen.queryByTestId("notebook-stage")).not.toBeInTheDocument(),
);
});
it("does not initialize the 3D stage on coarse pointers", async () => {
mockMatchMedia({ coarse: true });
render(<NotebookStory projects={projects} />);
expect(screen.getByTestId("notebook-fallback")).toBeInTheDocument();
await waitFor(() =>
expect(screen.queryByTestId("notebook-stage")).not.toBeInTheDocument(),
);
});
it("initializes the 3D stage only on a desktop hover-capable viewport", async () => {
render(<NotebookStory projects={projects} />);
await waitFor(() =>
expect(screen.getByTestId("notebook-stage")).toBeInTheDocument(),
);
});
it("keeps the static fallback when no mapped projects are available", async () => {
mockMatchMedia();
render(<NotebookStory projects={[]} />);
expect(screen.getByTestId("notebook-fallback")).toBeInTheDocument();
await waitFor(() =>
expect(screen.queryByTestId("notebook-stage")).not.toBeInTheDocument(),
);
});
it("requires desktop hover input without reduced motion", () => {
const matchMedia = (query: string) =>
({
matches: query === "(hover: hover)",
}) as MediaQueryList;
expect(canUseNotebook3D({ innerWidth: 1280, matchMedia })).toBe(true);
expect(canUseNotebook3D({ innerWidth: 1024, matchMedia })).toBe(false);
expect(
canUseNotebook3D({
innerWidth: 1280,
matchMedia: (query) =>
({
matches:
query === "(hover: hover)" ||
query === "(prefers-reduced-motion: reduce)",
}) as MediaQueryList,
}),
).toBe(false);
});
it("passes only mapped projects into the fallback browser", () => {
mockMatchMedia({ reduced: true });
render(<NotebookStory projects={projects} />);
expect(screen.getByRole("tab", { name: /NutriScan/i })).toBeInTheDocument();
expect(
screen.queryByRole("tab", { name: /Twins Lab/i }),
).not.toBeInTheDocument();
});
it("maps tab seeks inside the browse window without a second scroll engine", () => {
const first = getNotebookSeekProgress(0, 4);
const middle = getNotebookSeekProgress(2, 4);
const last = getNotebookSeekProgress(3, 4);
expect(first).toBeGreaterThanOrEqual(0.44);
expect(first).toBeLessThan(0.78);
expect(middle).toBeGreaterThan(first);
expect(last).toBeLessThan(0.78);
expect(getNotebookSeekProgress(99, 4)).toBeLessThan(0.78);
});
it("does not register a global scroll listener", () => {
const addEventListener = jest.spyOn(window, "addEventListener");
mockMatchMedia({ reduced: true });
render(<NotebookStory projects={projects} />);
expect(
addEventListener.mock.calls.some(([type]) => type === "scroll"),
).toBe(false);
});
});
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"use client";
import dynamic from "next/dynamic";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import type { PortfolioProject } from "@/lib/portfolio-data";
import NotebookFallback from "./NotebookFallback";
import { selectNotebookProjects } from "./notebookProjects";
import { getNotebookFrame } from "./notebookTimeline";
const NotebookStage3D = dynamic(() => import("./NotebookStage3D"), {
ssr: false,
});
const BROWSE_START = 0.44;
const BROWSE_END = 0.78;
type CapabilityWindow = Pick<Window, "innerWidth" | "matchMedia">;
export type NotebookStoryProps = {
projects: PortfolioProject[];
};
export function canUseNotebook3D(view: CapabilityWindow): boolean {
if (typeof view.matchMedia !== "function") return false;
return (
view.innerWidth >= 1025 &&
!view.matchMedia("(prefers-reduced-motion: reduce)").matches &&
!view.matchMedia("(pointer: coarse)").matches &&
view.matchMedia("(hover: hover)").matches
);
}
export function getNotebookSeekProgress(
index: number,
tabCount: number,
): number {
const count = Math.max(0, Math.floor(tabCount));
if (count < 1) return BROWSE_START;
const safeIndex = Math.min(Math.max(Math.floor(index), 0), count - 1);
const slot = (BROWSE_END - BROWSE_START) / count;
return BROWSE_START + slot * (safeIndex + 0.5);
}
function clampIndex(index: number, length: number): number {
if (length < 1) return -1;
return Math.min(Math.max(index, 0), length - 1);
}
export default function NotebookStory({ projects }: NotebookStoryProps) {
const notebookProjects = useMemo(
() => selectNotebookProjects(projects),
[projects],
);
const sectionRef = useRef<HTMLElement>(null);
const progressRef = useRef(0);
const activeIndexRef = useRef(notebookProjects.length > 0 ? 0 : -1);
const [engine, setEngine] = useState(false);
const [isVisible, setIsVisible] = useState(true);
const [activeIndex, setActiveIndex] = useState(activeIndexRef.current);
useEffect(() => {
setEngine(notebookProjects.length > 0 && canUseNotebook3D(window));
}, [notebookProjects.length]);
useEffect(() => {
const section = sectionRef.current;
if (!engine || !section || !("IntersectionObserver" in window)) {
return undefined;
}
const observer = new IntersectionObserver(
([entry]) => setIsVisible(entry?.isIntersecting ?? false),
{ threshold: 0 },
);
observer.observe(section);
return () => observer.disconnect();
}, [engine]);
useEffect(() => {
if (!engine) return undefined;
const sectionElement = sectionRef.current;
if (!sectionElement) return undefined;
const sectionRoot: HTMLElement = sectionElement;
let cancelled = false;
let cleanup = () => {};
async function setupTimeline() {
const [{ gsap }, { ScrollTrigger }] = await Promise.all([
import("gsap"),
import("gsap/ScrollTrigger"),
]);
if (cancelled) return;
gsap.registerPlugin(ScrollTrigger);
const context = gsap.context(() => {
const driver = { value: 0 };
const timeline = gsap.timeline({
defaults: { ease: "none" },
scrollTrigger: {
trigger: sectionRoot,
start: "top top",
end: "bottom bottom",
scrub: 0.85,
invalidateOnRefresh: true,
onUpdate: (self) => {
progressRef.current = self.progress;
const nextIndex = getNotebookFrame(
self.progress,
notebookProjects.length,
).activeTabIndex;
if (nextIndex >= 0 && nextIndex !== activeIndexRef.current) {
activeIndexRef.current = nextIndex;
setActiveIndex(nextIndex);
}
},
},
});
timeline.to(driver, { duration: 1, value: 1 });
}, sectionRoot);
cleanup = () => context.revert();
}
void setupTimeline();
return () => {
cancelled = true;
cleanup();
};
}, [engine, notebookProjects.length]);
const seekToTab = useCallback(
(index: number) => {
const section = sectionRef.current;
if (!section || notebookProjects.length < 1) return;
const rect = section.getBoundingClientRect();
const sectionTop = (window.scrollY || window.pageYOffset) + rect.top;
const runwayDistance = Math.max(
section.offsetHeight - window.innerHeight,
0,
);
const target =
sectionTop +
runwayDistance *
getNotebookSeekProgress(index, notebookProjects.length);
window.scrollTo({ top: target, behavior: "smooth" });
},
[notebookProjects.length],
);
const handleSelectTab = useCallback(
(index: number) => {
const safeIndex = clampIndex(index, notebookProjects.length);
if (safeIndex < 0) return;
activeIndexRef.current = safeIndex;
setActiveIndex(safeIndex);
seekToTab(safeIndex);
},
[notebookProjects.length, seekToTab],
);
if (!engine) {
return (
<section
aria-label="Projetos em produção"
className="notebook-story notebook-story-static"
data-testid="notebook-story"
id="story"
>
<div className="notebook-story-static-content">
<div className="notebook-story-copy">
<span className="notebook-story-kicker">O notebook</span>
<h2>Software que opera.</h2>
<p>
Uma seleção navegável de sistemas reais, com suas interfaces e
tecnologias em produção.
</p>
</div>
<NotebookFallback projects={notebookProjects} />
</div>
</section>
);
}
return (
<section
aria-label="Apresentação em scroll contínuo"
className="notebook-story notebook-story-runway"
data-notebook-engine="3d"
data-testid="notebook-story"
id="story"
ref={sectionRef}
>
<div className="notebook-story-sticky">
<div className="notebook-story-grid">
<div className="notebook-story-copy">
<span className="notebook-story-kicker">O notebook</span>
<h2>Software que opera.</h2>
<p>
Role para abrir a engenharia por trás de cada entrega. O scroll é
o controle de play e rebobinar.
</p>
<span className="notebook-story-count" aria-live="polite">
{String(Math.max(activeIndex + 1, 1)).padStart(2, "0")} /{" "}
{String(notebookProjects.length).padStart(2, "0")}
</span>
</div>
<NotebookStage3D
activeIndex={activeIndex}
isVisible={isVisible}
onSelectTab={handleSelectTab}
progress={progressRef}
projects={notebookProjects}
/>
</div>
</div>
</section>
);
}
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@@ -1,290 +0,0 @@
"use client";
import { useEffect, useRef, useState } from "react";
/**
* Palco 2 do estilo product-page: filmstrip horizontal dirigido pelo scroll.
* Arquitetura: runway 280vh + palco `position: sticky` (mesma técnica provada
* no reel do hero — sem GSAP pin, sem wrapper de flex). O scrub move a faixa
* da direita para a esquerda; quando a faixa termina, o sticky solta e o
* scroll continua para baixo normalmente. Role para cima = rebobina.
*
* Sem JS / reduced motion: grid estático (fallback), como no ScrollStory.
*/
const PRINTS = [
{
src: "/assets/prints/print-nutriscan.png",
name: "NutriScan",
desc: "PWA de dados nutricionais sobre Open Food Facts — busca, Nutri-Score e NOVA.",
url: "https://nutriscan.evandro.dev.br",
accent: true,
},
{
src: "/assets/prints/print-scplus.png",
name: "SCPLUS",
desc: "Educação e tecnologia sustentável em Garuva-SC; interface institucional viva.",
url: "https://scplus.evandro.dev.br",
accent: false,
},
{
src: "/assets/prints/print-sev.png",
name: "SEV Moda Íntima",
desc: "E-commerce em produção com checkout e catálogo — Next.js ponta a ponta.",
url: "https://sevmodaintima.com.br",
accent: true,
},
{
src: "/assets/prints/print-asservicos.png",
name: "AS Serviços",
desc: "Presença digital SSR para operação de serviços, pronta para crescer.",
url: "https://asservicos.com",
accent: false,
},
];
const CARD_W = "min(80vw, 430px)";
export default function PrintReel() {
const sectionRef = useRef<HTMLElement>(null);
const [engine, setEngine] = useState(false);
useEffect(() => {
if (window.matchMedia("(prefers-reduced-motion: reduce)").matches)
return undefined;
setEngine(true);
return undefined;
}, []);
useEffect(() => {
if (!engine) return undefined;
const section = sectionRef.current;
if (!section) return undefined;
let cleanup = () => {};
let cancelled = false;
const setup = async () => {
const [{ gsap }, { ScrollTrigger }] = await Promise.all([
import("gsap"),
import("gsap/ScrollTrigger"),
]);
if (cancelled) return;
gsap.registerPlugin(ScrollTrigger);
const ctx = gsap.context(() => {
const track = section.querySelector<HTMLElement>("[data-strip-track]");
const idxEl = section.querySelector<HTMLElement>("[data-strip-index]");
const bar = section.querySelector<HTMLElement>("[data-strip-bar]");
if (!track) return;
// distância = largura da faixa menos a viewport
const distance = () =>
Math.max(0, track.scrollWidth - window.innerWidth);
const tl = gsap.timeline({
defaults: { ease: "none" },
scrollTrigger: {
trigger: section,
start: "top top",
end: "bottom bottom",
scrub: 0.85,
invalidateOnRefresh: true,
},
});
tl.to(track, { x: () => -distance(), duration: 1 });
if (bar) tl.fromTo(bar, { scaleX: 0 }, { scaleX: 1, duration: 1 }, 0);
if (idxEl) {
tl.eventCallback("onUpdate", () => {
const p = (tl.scrollTrigger?.progress ?? 0) * PRINTS.length;
idxEl.textContent = String(
Math.min(PRINTS.length, Math.floor(p) + 1),
).padStart(2, "0");
});
}
// cada card "acende" ao entrar e esmaece ao passar (scrub, reversível)
const cards = Array.from(
section.querySelectorAll<HTMLElement>("[data-strip-card]"),
);
const span = 1 / cards.length;
cards.forEach((card, i) => {
tl.fromTo(
card,
{ opacity: 0.15, scale: 0.92, rotateY: -9 },
{
opacity: 1,
scale: 1,
rotateY: 0,
transformPerspective: 1100,
duration: span * 0.5,
},
Math.max(0, i * span - span * 0.12),
);
if (i > 0) {
tl.to(
card,
{ opacity: 0.35, scale: 0.94, duration: span * 0.4 },
(i - 1) * span + span * 0.55,
);
}
});
}, section);
cleanup = () => ctx.revert();
};
void setup();
return () => {
cancelled = true;
cleanup();
};
}, [engine]);
// ---- Fallback estático (sem JS / reduced motion) ----
if (!engine) {
return (
<section
id="print-reel"
className="border-t border-[rgba(255,255,255,.06)] bg-[var(--ink)] py-16 text-[var(--paper)]"
>
<div className="mx-auto w-full max-w-[1240px] px-6">
<div className="font-mono text-[10px] uppercase tracking-[0.14em] text-[var(--slash)]">
No ar, rodando
</div>
<h2 className="mt-3 font-display text-[clamp(1.6rem,4vw,2.4rem)] font-extrabold tracking-[-0.02em]">
Prints ao vivo dos sistemas em produção
</h2>
<div className="mt-8 grid gap-6 sm:grid-cols-2">
{PRINTS.map((print) => (
<a
key={print.name}
href={print.url}
target="_blank"
rel="noopener noreferrer"
className="block border border-[rgba(255,255,255,.1)] bg-[rgba(255,255,255,.03)]"
>
<img
src={print.src}
alt={`Captura do projeto ${print.name} em produção`}
className="h-72 w-full object-cover object-top"
/>
<div className="p-5">
<div className="font-display text-[18px] font-extrabold">
{print.name}
</div>
<p className="mt-2 text-[13px] leading-6 text-[rgba(244,242,237,.66)]">
{print.desc}
</p>
</div>
</a>
))}
</div>
</div>
</section>
);
}
// ---- Modo reel: runway + sticky ----
return (
<section
id="print-reel"
ref={sectionRef}
data-strip
className="relative h-[280vh] bg-[var(--ink)]"
aria-label="Galeria horizontal dos projetos em produção"
>
<div className="sticky top-0 flex h-[100dvh] w-full flex-col overflow-hidden">
{/* cabeçalho do palco */}
<div className="mx-auto flex w-full max-w-[1240px] shrink-0 flex-wrap items-end justify-between gap-4 px-6 pt-sp-16 lg:px-16">
<div>
<div className="font-mono text-[10px] uppercase tracking-[0.16em] text-[var(--slash)]">
No ar, rodando
</div>
<h2 className="mt-2 font-display text-[clamp(1.6rem,3.4vw,2.6rem)] font-extrabold uppercase leading-[1] tracking-[-0.03em] text-[var(--paper)]">
Prints ao vivo da produção
</h2>
</div>
<div className="font-mono text-[10px] uppercase tracking-[0.14em] text-[rgba(244,242,237,.5)]">
← role para percorrer →
</div>
</div>
{/* faixa */}
<div className="flex min-h-0 flex-1 items-center">
<div
data-strip-track
className="flex w-max items-stretch gap-10 pl-[max(1.5rem,calc((100vw-1240px)/2+2rem))] pr-[max(1.5rem,calc((100vw-1240px)/2+2rem))] will-change-transform"
>
{PRINTS.map((print, i) => (
<a
key={print.name}
data-strip-card
href={print.url}
target="_blank"
rel="noopener noreferrer"
className="group flex shrink-0 flex-col will-change-transform"
style={{ width: CARD_W }}
>
<div className="overflow-hidden rounded-t-xl border border-b-0 border-[rgba(255,255,255,.12)] bg-[rgba(255,255,255,.05)] px-4 py-3">
<div className="flex items-center gap-2">
<span className="h-2.5 w-2.5 rounded-full bg-[rgba(255,255,255,.18)]" />
<span className="h-2.5 w-2.5 rounded-full bg-[rgba(255,255,255,.18)]" />
<span
className={`h-2.5 w-2.5 rounded-full ${print.accent ? "bg-[var(--slash)]" : "bg-[rgba(255,255,255,.18)]"}`}
/>
<span className="ml-2 truncate font-mono text-[10px] text-[rgba(244,242,237,.5)]">
{print.url.replace("https://", "")}
</span>
</div>
</div>
<div className="relative h-[min(50vh,380px)] overflow-hidden border border-[rgba(255,255,255,.12)] bg-black">
<img
src={print.src}
alt={`Captura do projeto ${print.name} em produção`}
loading={i < 2 ? "eager" : "lazy"}
className="absolute inset-x-0 top-0 w-full origin-top scale-[1.03] object-cover object-top transition-transform duration-700 ease-out group-hover:-translate-y-5"
/>
<div className="pointer-events-none absolute inset-0 bg-[linear-gradient(180deg,transparent_62%,rgba(10,10,10,.85)_100%)]" />
</div>
<div className="border border-t-0 border-[rgba(255,255,255,.12)] bg-[rgba(255,255,255,.03)] p-5">
<div className="flex items-center justify-between gap-3">
<h3 className="font-display text-[17px] font-extrabold tracking-[-0.02em] text-[var(--paper)]">
{print.name}
</h3>
<span className="font-mono text-[9px] uppercase tracking-[0.14em] text-[var(--slash)]">
ao vivo ↗
</span>
</div>
<p className="mt-2 text-[12px] leading-6 text-[rgba(244,242,237,.62)]">
{print.desc}
</p>
</div>
</a>
))}
</div>
</div>
{/* HUD */}
<div className="mx-auto mb-6 flex w-full max-w-[1240px] shrink-0 items-center gap-4 px-6 lg:px-16">
<span
data-strip-index
className="font-mono text-[10px] tracking-[0.14em] text-[var(--slash)]"
>
01
</span>
<span className="font-mono text-[10px] tracking-[0.14em] text-[rgba(244,242,237,.45)]">
/ 0{PRINTS.length}
</span>
<div className="h-px flex-1 bg-[rgba(255,255,255,.12)]">
<div
data-strip-bar
className="h-full w-full origin-left bg-[var(--slash)]"
style={{ transform: "scaleX(0)" }}
/>
</div>
</div>
</div>
</section>
);
}
-80
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import { render, screen, waitFor } from "@testing-library/react";
import ScrollStory from "./ScrollStory";
// gsap é carregado via import() dinâmico dentro do effect; o contrato testado
// aqui é markup do reel (cenas/HUD/alvos), não a timeline — que é verificada
// no browser via probe CDP. Mock leve mantém a suíte em jsdom.
jest.mock("gsap", () => {
const chain = { set: jest.fn(), fromTo: jest.fn(), to: jest.fn() };
Object.assign(chain, {
set: jest.fn(() => chain),
fromTo: jest.fn(() => chain),
to: jest.fn(() => chain),
});
return {
gsap: {
registerPlugin: jest.fn(),
set: jest.fn(),
timeline: jest.fn(() => chain),
ticker: { add: jest.fn(), remove: jest.fn(), lagSmoothing: jest.fn() },
utils: { toArray: jest.fn(() => []) },
context: jest.fn((fn: () => void) => {
fn();
return { revert: jest.fn() };
}),
},
};
});
jest.mock("gsap/ScrollTrigger", () => ({
ScrollTrigger: { getAll: jest.fn(() => []) },
}));
const props = { projectsCount: 5, experiencesCount: 6, skillsCount: 18 };
function mockMatchMedia(matches: boolean) {
Object.defineProperty(window, "matchMedia", {
writable: true,
value: jest.fn().mockImplementation((query: string) => ({
matches,
media: query,
onchange: null,
addListener: jest.fn(),
removeListener: jest.fn(),
addEventListener: jest.fn(),
removeEventListener: jest.fn(),
dispatchEvent: jest.fn(),
})),
});
}
describe("ScrollStory", () => {
afterEach(() => {
jest.restoreAllMocks();
mockMatchMedia(false);
});
it("renderiza fallback empilhado com conteúdo real com reduced motion", () => {
mockMatchMedia(true);
const { container } = render(<ScrollStory {...props} />);
// sem palco scrub: capítulos legíveis no fluxo, números reais do portfólio
expect(container.querySelector("[data-story]")).not.toBeInTheDocument();
expect(container).toHaveTextContent("01 — Visão geral");
expect(container).toHaveTextContent("04 — Próximo ciclo");
expect(container).toHaveTextContent("5");
expect(screen.getAllByText(/sistemas ativos no portfólio/)).toHaveLength(1);
});
it("renderiza o reel com 4 cenas, HUD e índice quando o engine liga", async () => {
const { container } = render(<ScrollStory {...props} />);
await waitFor(
() => expect(container.querySelector("[data-story]")).toBeInTheDocument(),
{ timeout: 10000 },
);
expect(container.querySelectorAll("[data-story-scene]")).toHaveLength(4);
expect(container.querySelector("[data-story-index]")).toHaveTextContent("01");
expect(container.querySelector("[data-story-bar]")).toBeInTheDocument();
// count-up é alimentado pela timeline: markup carrega o alvo real
const num = container.querySelector("[data-story-num]");
expect(num?.getAttribute("data-story-num-to")).toBe("5");
}, 20000);
});
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"use client";
import dynamic from "next/dynamic";
import { useEffect, useRef, useState } from "react";
import { buildWhatsAppUrl } from "@/lib/whatsapp";
const StoryStage3D = dynamic(() => import("./StoryStage3D"), { ssr: false });
type Chapter = {
kicker: string;
lines: string[];
body?: string;
stats?: Array<{ value: number; suffix: string; label: string }>;
cta?: boolean;
};
/**
* Reel scrollytelling da home: palco sticky de 100dvh dirigido por uma única
* timeline GSAP com scrub — o scroll é o controle de play/rebobinar.
* Sem JS ou com prefers-reduced-motion: capítulos renderizam empilhados,
* inteiros e legíveis (mesma regra de fail-soft do hero).
*/
export default function ScrollStory({
projectsCount,
experiencesCount,
skillsCount,
}: {
projectsCount: number;
experiencesCount: number;
skillsCount: number;
}) {
const chapters: Chapter[] = [
{
kicker: "01 — Visão geral",
lines: ["Software que opera.", "Não só roda."],
body: "Role para rebobinar a engenharia por trás de cada sistema — a mesma página, agora em tomada contínua.",
},
{
kicker: "02 — Arquitetura",
lines: ["Da borda", "ao painel."],
body: "Dispositivo, integração, API e interface girando juntos: contratos claros entre camada física e produto.",
},
{
kicker: "03 — Em produção",
lines: ["Entrega com", "critério real."],
stats: [
{ value: projectsCount, suffix: "", label: "sistemas ativos no portfólio" },
{ value: experiencesCount, suffix: "", label: "ciclos de produto entregues" },
{ value: skillsCount, suffix: "", label: "tecnologias em operação" },
],
},
{
kicker: "04 — Próximo ciclo",
lines: ["Vamos girar o", "seu próximo sistema."],
cta: true,
},
];
const sectionRef = useRef<HTMLElement>(null);
const progressRef = useRef(0);
const [engine, setEngine] = useState(false);
const [webgl, setWebgl] = useState(false);
useEffect(() => {
const reduced = window.matchMedia("(prefers-reduced-motion: reduce)").matches;
if (reduced) return undefined;
setEngine(true);
setWebgl(
!window.matchMedia("(pointer: coarse)").matches && window.innerWidth >= 768,
);
return undefined;
}, []);
useEffect(() => {
if (!engine) return undefined;
const el = sectionRef.current;
if (!el) return undefined;
let cleanup = () => {};
let cancelled = false;
const setup = async () => {
const [{ gsap }, { ScrollTrigger }] = await Promise.all([
import("gsap"),
import("gsap/ScrollTrigger"),
]);
if (cancelled) return;
gsap.registerPlugin(ScrollTrigger);
const ctx = gsap.context(() => {
const scenes = gsap.utils.toArray<HTMLElement>("[data-story-scene]");
const bar = el.querySelector("[data-story-bar]");
const indexEl = el.querySelector<HTMLElement>("[data-story-index]");
const hint = el.querySelector("[data-story-hint]");
gsap.set(scenes.slice(1), { autoAlpha: 0 });
gsap.set(scenes, { yPercent: 0 });
const tl = gsap.timeline({
defaults: { ease: "none" },
scrollTrigger: {
trigger: el,
start: "top top",
end: "bottom bottom",
scrub: 0.85,
onUpdate: (self) => {
progressRef.current = self.progress;
if (indexEl) {
const i = Math.min(
scenes.length,
Math.floor(self.progress * scenes.length) + 1,
);
indexEl.textContent = String(i).padStart(2, "0");
}
},
},
});
const span = 1 / scenes.length;
scenes.forEach((scene, i) => {
const at = i * span;
const inner = scene.querySelectorAll("[data-story-line]");
const kicker = scene.querySelector("[data-story-kicker]");
const body = scene.querySelectorAll("[data-story-body]");
const stats = scene.querySelectorAll("[data-story-stat]");
tl.fromTo(
inner,
{ yPercent: 118 },
{ yPercent: 0, duration: span * 0.34, stagger: span * 0.05 },
at + span * 0.02,
);
if (kicker)
tl.fromTo(
kicker,
{ autoAlpha: 0, y: 10 },
{ autoAlpha: 1, y: 0, duration: span * 0.16 },
at,
);
if (body.length)
tl.fromTo(
body,
{ autoAlpha: 0, y: 22 },
{ autoAlpha: 1, y: 0, duration: span * 0.22, stagger: span * 0.04 },
at + span * 0.18,
);
if (stats.length)
tl.fromTo(
stats,
{ autoAlpha: 0, y: 26, filter: "blur(6px)" },
{
autoAlpha: 1,
y: 0,
filter: "blur(0px)",
duration: span * 0.24,
stagger: span * 0.05,
},
at + span * 0.2,
);
// entrada da cena + saída — janelas sobrepostas p/ crossfade contínuo
tl.fromTo(
scene,
{ autoAlpha: 0 },
{ autoAlpha: 1, duration: span * 0.18 },
Math.max(0, at - span * 0.08),
);
if (i < scenes.length - 1)
tl.to(scene, { autoAlpha: 0, yPercent: -5, duration: span * 0.18 }, at + span * 0.8);
if (stats.length) {
stats.forEach((statEl) => {
const numEl = statEl.querySelector<HTMLElement>("[data-story-num]");
if (!numEl) return;
const target = Number(numEl.dataset.storyNumTo ?? "0");
const counter = { v: 0 };
tl.to(
counter,
{
v: target,
duration: span * 0.3,
ease: "power2.out",
onUpdate: () => {
numEl.textContent = String(Math.round(counter.v));
},
},
at + span * 0.22,
);
});
}
});
if (bar) tl.fromTo(bar, { scaleX: 0 }, { scaleX: 1, duration: 1 }, 0);
if (hint) tl.to(hint, { autoAlpha: 0, duration: span * 0.1 }, span * 0.12);
}, el);
cleanup = () => ctx.revert();
};
void setup();
return () => {
cancelled = true;
cleanup();
};
}, [engine]);
// ---- Fallback estático: capítulos empilhados, conteúdo inteiro ----
if (!engine) {
return (
<section
id="story"
className="border-b border-[rgba(255,255,255,.06)] bg-[var(--ink)] text-[var(--paper)]"
>
<div className="mx-auto w-full max-w-[1240px] px-6 py-16">
<div className="font-mono text-[10px] uppercase tracking-[0.14em] text-[var(--slash)]">
O reel
</div>
{chapters.map((ch) => (
<article key={ch.kicker} className="mt-10 border-l border-[rgba(255,255,255,.1)] pl-6">
<div className="font-mono text-[10px] uppercase tracking-[0.14em] text-[rgba(244,242,237,.5)]">
{ch.kicker}
</div>
<h3 className="mt-3 font-display text-[clamp(1.6rem,4vw,2.4rem)] font-extrabold leading-[1.05] tracking-[-0.02em]">
{ch.lines.join(" ")}
</h3>
{ch.body && (
<p className="mt-3 max-w-[58ch] text-[14px] leading-7 text-[rgba(244,242,237,.72)]">
{ch.body}
</p>
)}
{ch.stats && (
<ul className="mt-4 flex flex-wrap gap-6">
{ch.stats.map((s) => (
<li key={s.label}>
<div className="font-display text-[2rem] font-extrabold text-[var(--slash)]">
{s.value}
{s.suffix}
</div>
<div className="text-[12px] text-[rgba(244,242,237,.6)]">{s.label}</div>
</li>
))}
</ul>
)}
{ch.cta && (
<a
href={buildWhatsAppUrl(
"Olá! Vi o reel do portfólio e quero conversar sobre um sistema.",
)}
target="_blank"
rel="noopener noreferrer"
className="mt-5 inline-flex items-center justify-center bg-[var(--slash)] px-6 py-3 font-mono text-[11px] font-bold uppercase tracking-[0.1em] text-[var(--ink)]"
>
Conversar agora
</a>
)}
</article>
))}
</div>
</section>
);
}
// ---- Modo reel: palco sticky com cenas em crossfade ----
return (
<section
id="story"
ref={sectionRef}
data-story
className="relative h-[460vh] bg-[var(--ink)]"
aria-label="Apresentação em scroll contínuo"
>
<div className="sticky top-0 h-[100dvh] w-full overflow-hidden">
{/* fundo: gradiente radial + brilho do WebGL */}
<div className="absolute inset-0 bg-[radial-gradient(ellipse_70%_55%_at_62%_45%,rgba(204,255,0,0.07),transparent_65%)]" />
{webgl && (
<div className="absolute inset-0">
<StoryStage3D progress={progressRef} />
</div>
)}
{/* legibilidade do texto sobre a cena */}
<div className="pointer-events-none absolute inset-0 bg-[linear-gradient(90deg,rgba(10,10,10,0.88)_0%,rgba(10,10,10,0.55)_42%,transparent_70%)]" />
{/* cenas */}
<div className="absolute inset-0">
{chapters.map((ch, i) => (
<div
key={ch.kicker}
data-story-scene
className="absolute inset-0 flex items-center"
style={{ zIndex: 10 - i }}
>
<div className="mx-auto w-full max-w-[1240px] px-6 lg:px-16">
<div className="max-w-[720px]">
<div
data-story-kicker
className="font-mono text-[11px] uppercase tracking-[0.16em] text-[var(--slash)]"
>
{ch.kicker}
</div>
<h2 className="mt-4 font-display text-[clamp(2.4rem,7vw,5.2rem)] font-extrabold uppercase leading-[0.98] tracking-[-0.03em] text-[var(--paper)]">
{ch.lines.map((line) => (
<span key={line} className="block overflow-hidden pb-[0.06em]">
<span data-story-line className="block will-change-transform">
{line}
</span>
</span>
))}
</h2>
{ch.body && (
<p
data-story-body
className="mt-6 max-w-[54ch] text-[clamp(14px,1.4vw,17px)] leading-8 text-[rgba(244,242,237,.78)]"
>
{ch.body}
</p>
)}
{ch.stats && (
<ul className="mt-8 flex flex-wrap gap-x-12 gap-y-6">
{ch.stats.map((s) => (
<li key={s.label} data-story-stat className="min-w-[132px]">
<div className="font-display text-[clamp(2.2rem,4.5vw,3.4rem)] font-extrabold leading-none text-[var(--slash)]">
<span data-story-num data-story-num-to={s.value}>
0
</span>
{s.suffix}
</div>
<div className="mt-2 font-mono text-[10px] uppercase tracking-[0.12em] text-[rgba(244,242,237,.62)]">
{s.label}
</div>
</li>
))}
</ul>
)}
{ch.cta && (
<a
data-story-body
href={buildWhatsAppUrl(
"Olá! Vi o reel do portfólio e quero conversar sobre um sistema.",
)}
target="_blank"
rel="noopener noreferrer"
className="pointer-events-auto mt-8 inline-flex items-center justify-center bg-[var(--slash)] px-8 py-4 font-mono text-[11px] font-bold uppercase tracking-[0.1em] text-[var(--ink)] transition hover:bg-white"
>
Conversar agora
</a>
)}
</div>
</div>
</div>
))}
</div>
{/* HUD: índice de capítulo + barra de progresso do reel */}
<div className="pointer-events-none absolute bottom-6 left-6 z-20 lg:left-16">
<div className="flex items-center gap-3 font-mono text-[10px] uppercase tracking-[0.14em] text-[rgba(244,242,237,.55)]">
<span data-story-index className="text-[var(--slash)]">
01
</span>
<span>/ 0{chapters.length}</span>
</div>
<div className="mt-2 h-px w-40 bg-[rgba(255,255,255,.14)]">
<div
data-story-bar
className="h-full w-full origin-left bg-[var(--slash)]"
style={{ transform: "scaleX(0)" }}
/>
</div>
</div>
<div
data-story-hint
className="pointer-events-none absolute right-6 top-1/2 z-20 -translate-y-1/2 font-mono text-[10px] uppercase tracking-[0.18em] text-[rgba(244,242,237,.5)] lg:right-16"
>
↕ scroll = play / rewind
</div>
</div>
</section>
);
}
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"use client";
import { Canvas, useFrame } from "@react-three/fiber";
import {
Environment,
Lightformer,
RoundedBox,
Sparkles,
useGLTF,
} from "@react-three/drei";
import {
Component,
Suspense,
useMemo,
useRef,
useState,
type ReactNode,
} from "react";
import * as THREE from "three";
import { createPhoneScreen, type ScreenPainter } from "./phoneScreenTexture";
type ProgressRef = { current: number };
/**
* Palco WebGL do scrollytelling.
* Modelo 3D do aparelho: "Phone" by Quaternius — CC0 (Public Domain), via
* poly.pizza (https://poly.pizza/m/k2kgBepoMU). Creditado em CREDITS.md.
* A tela recebe um CanvasTexture com o mini-site do portfólio (prints reais dos
* deployments) rolando conforme o progresso do scroll — o celular está "ligado".
*/
function motionRig(g: THREE.Object3D, p: number) {
// turntable contínuo: uma volta + extra, com inclinação de cena a cena
g.rotation.y = -0.7 + p * Math.PI * 2.2;
g.rotation.x = 0.08 + Math.sin(p * Math.PI) * 0.22;
g.rotation.z = Math.sin(p * Math.PI * 2) * 0.05;
g.position.x = 1.4;
g.position.y = Math.sin(p * Math.PI * 2) * 0.2;
g.scale.setScalar(0.8 + Math.sin(Math.min(1, p * 1.05) * Math.PI) * 0.16);
}
function ScreenPhone({ progress }: { progress: ProgressRef }) {
// CC0: Quaternius "Phone" — poly.pizza/m/k2kgBepoMU
const { scene } = useGLTF("/models/phone-quaternius.glb");
const rig = useRef<THREE.Group>(null);
const halo = useRef<THREE.Mesh>(null);
const smooth = useRef(0);
const [painter] = useState<ScreenPainter>(() => createPhoneScreen());
const texture = useMemo(() => {
const t = new THREE.CanvasTexture(painter.canvas);
t.colorSpace = THREE.SRGBColorSpace;
t.anisotropy = 4;
return t;
}, [painter]);
// materiais: corpo metálico; primitiva "Black" = tela com o site vivo
const materials = useMemo(() => {
const body = new THREE.MeshStandardMaterial({
color: "#232429",
metalness: 0.85,
roughness: 0.38,
});
const frame = new THREE.MeshStandardMaterial({
color: "#3a3b42",
metalness: 0.9,
roughness: 0.3,
});
const screen = new THREE.MeshStandardMaterial({
color: "#000000",
map: texture,
emissive: "#ffffff",
emissiveMap: texture,
emissiveIntensity: 1.15,
roughness: 0.4,
metalness: 0,
});
return { body, frame, screen };
}, [texture]);
useFrame((state, dt) => {
smooth.current += (progress.current - smooth.current) * Math.min(1, dt * 7);
const p = smooth.current;
if (rig.current) motionRig(rig.current, p);
if (halo.current) {
halo.current.rotation.z += dt * 0.25;
const m = halo.current.material as THREE.MeshBasicMaterial;
m.opacity = 0.1 + p * 0.08;
}
// pinta o mini-site ~4fps quando há mudança real (quantizada no painter)
const t = state.clock.elapsedTime * 1000;
if (painter.ready() && painter.paint(p, t)) {
texture.needsUpdate = true;
}
});
const cloned = useMemo(() => {
const root = scene.clone(true);
root.traverse((obj) => {
if (!(obj instanceof THREE.Mesh)) return;
const name = (obj.material as THREE.Material & { name?: string })?.name ?? "";
if (name === "Black") {
obj.material = materials.screen;
// o GLB não tem TEXCOORD — UV plano na face (geo X/Z local, topo = +Z)
const geo = obj.geometry;
geo.computeBoundingBox();
const bb = geo.boundingBox!;
const sx = bb.max.x - bb.min.x || 1;
const sz = bb.max.z - bb.min.z || 1;
const pos = geo.attributes.position as THREE.BufferAttribute;
const uv = new Float32Array(pos.count * 2);
for (let i = 0; i < pos.count; i++) {
uv[i * 2] = (pos.getX(i) - bb.min.x) / sx;
uv[i * 2 + 1] = (pos.getZ(i) - bb.min.z) / sz;
}
geo.setAttribute("uv", new THREE.BufferAttribute(uv, 2));
} else {
obj.material = name === "Grey" ? materials.frame : materials.body;
}
obj.frustumCulled = false;
});
// a primitiva Black aponta +Z mundo após a rotação -90°X do node — já dá de
// frente para a câmera em p=0; nenhum flip extra.
// o modelo mede ~0.9 unidades de altura; enquadrar no stage (~2.5u)
root.scale.setScalar(2.75);
return root;
}, [scene, materials]);
return (
<group ref={rig}>
<primitive object={cloned} />
<mesh ref={halo} rotation={[Math.PI / 2.15, 0, 0]} position={[0, -0.2, -0.3]}>
<torusGeometry args={[1.9, 0.014, 10, 128]} />
<meshBasicMaterial color="#ccff00" transparent opacity={0.16} toneMapped={false} />
</mesh>
<pointLight position={[0, 0, 1.9]} color="#ccff00" intensity={0.6} distance={5} />
</group>
);
}
/** Fallback procedural (GLTF falhou / SwiftShader): rig de RoundedBox. */
function ProceduralPhone({ progress }: { progress: ProgressRef }) {
const rig = useRef<THREE.Group>(null);
const screenMat = useRef<THREE.MeshStandardMaterial>(null);
const smooth = useRef(0);
useFrame((_, dt) => {
smooth.current += (progress.current - smooth.current) * Math.min(1, dt * 7);
const p = smooth.current;
if (rig.current) motionRig(rig.current, p);
if (screenMat.current)
screenMat.current.emissiveIntensity =
0.12 + Math.abs(Math.sin(p * Math.PI * 4)) * 0.5;
});
return (
<group ref={rig}>
<RoundedBox args={[1.62, 3.32, 0.18]} radius={0.16} smoothness={5}>
<meshStandardMaterial color="#141417" metalness={0.92} roughness={0.26} />
</RoundedBox>
<mesh position={[0, 0, 0.098]}>
<planeGeometry args={[1.42, 3.06]} />
<meshStandardMaterial
ref={screenMat}
color="#050505"
emissive="#ccff00"
emissiveIntensity={0.3}
toneMapped={false}
transparent
opacity={0.92}
/>
</mesh>
</group>
);
}
// Boundary funcional: se o GLTF estourar, mantém o rig procedural no lugar.
class PhoneBoundary extends Component<
{ progress: ProgressRef },
{ failed: boolean }
> {
state = { failed: false };
static getDerivedStateFromError() {
return { failed: true };
}
render(): ReactNode {
if (this.state.failed)
return <ProceduralPhone progress={this.props.progress} />;
return <ScreenPhone progress={this.props.progress} />;
}
}
function CameraRig({ progress }: { progress: ProgressRef }) {
const smooth = useRef(0);
useFrame(({ camera }, dt) => {
smooth.current += (progress.current - smooth.current) * Math.min(1, dt * 7);
const p = smooth.current;
// steadicam sutil: aproxima no meio da história
camera.position.z = 7.8 - Math.sin(Math.min(1, p * 1.1) * Math.PI) * 0.8;
camera.position.y = -0.3 + p * 0.6;
camera.lookAt(0, 0, 0);
});
return null;
}
export default function StoryStage3D({ progress }: { progress: ProgressRef }) {
return (
<Canvas
dpr={[1, 1.75]}
camera={{ position: [0, 0, 7.8], fov: 30 }}
gl={{ antialias: true, alpha: true, powerPreference: "high-performance" }}
>
<ambientLight intensity={0.55} />
<directionalLight position={[4, 6, 5]} intensity={1.4} />
<directionalLight position={[-5, -2, 6]} intensity={0.6} color="#cfd2da" />
<Suspense fallback={<ProceduralPhone progress={progress} />}>
<PhoneBoundary progress={progress} />
</Suspense>
<CameraRig progress={progress} />
<Sparkles count={70} scale={[9, 5.5, 3.2]} size={2.4} speed={0.32} opacity={0.5} color="#ccff00" />
<Environment resolution={64} frames={1}>
<Lightformer intensity={1.6} position={[0, 4, 4]} scale={[8, 3, 1]} color="#f4f2ed" />
<Lightformer intensity={1.1} position={[-5, -1, 3]} scale={[3, 6, 1]} color="#ccff00" />
<Lightformer intensity={0.8} position={[5, 0, -4]} scale={[3, 6, 1]} color="#8f8fff" />
</Environment>
</Canvas>
);
}
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// Gera a textura "site vivo" da tela do celular: um mini-portfolio desenhado em
// canvas 2D, com os prints reais dos projetos em produção rolando verticalmente
// conforme o progresso do reel — como se o site estivesse aberto no aparelho.
// Fotos dos projetos: capturadas ao vivo dos deployments (headless Chrome).
// CC0 model: "Phone" by Quaternius (https://quaternius.com) via poly.pizza.
type Shot = { img: HTMLImageElement; name: string; tag: string };
const SHOTS: Array<{ src: string; name: string; tag: string }> = [
{ src: "/assets/prints/print-nutriscan.png", name: "NutriScan", tag: "Open Food Facts · PWA" },
{ src: "/assets/prints/print-scplus.png", name: "SCPLUS", tag: "Educação + IoT · Garuva-SC" },
{ src: "/assets/prints/print-sev.png", name: "SEV Moda Íntima", tag: "E-commerce · Next.js" },
{ src: "/assets/prints/print-asservicos.png", name: "AS Serviços", tag: "Institucional · SSR" },
];
export type ScreenPainter = {
canvas: HTMLCanvasElement;
/** desenha o frame para o progresso p∈[0,1] do reel; retorna true se mudou */
paint: (p: number, t: number) => boolean;
ready: () => boolean;
};
const W = 512;
const H = 1024;
const INK = "#0a0a0a";
const PAPER = "#f4f2ed";
const SLASH = "#ccff00";
export function createPhoneScreen(): ScreenPainter {
const canvas = document.createElement("canvas");
canvas.width = W;
canvas.height = H;
const ctx = canvas.getContext("2d");
const images: Shot[] = [];
let lastKey = "";
for (const s of SHOTS) {
const img = new Image();
img.decoding = "async";
img.onload = () => images.push({ img, name: s.name, tag: s.tag });
img.src = s.src;
}
function roundRect(x: number, y: number, w: number, h: number, r: number) {
if (!ctx) return;
ctx.beginPath();
ctx.moveTo(x + r, y);
ctx.arcTo(x + w, y, x + w, y + h, r);
ctx.arcTo(x + w, y + h, x, y + h, r);
ctx.arcTo(x, y + h, x, y, r);
ctx.arcTo(x, y, x + w, y, r);
ctx.closePath();
}
function wrap(text: string, x: number, y: number, maxW: number, lh: number) {
if (!ctx) return;
const words = text.split(" ");
let line = "";
let yy = y;
for (const word of words) {
const candidate = line ? `${line} ${word}` : word;
if (ctx.measureText(candidate).width > maxW) {
ctx.fillText(line, x, yy);
line = word;
yy += lh;
} else line = candidate;
}
if (line) ctx.fillText(line, x, yy);
}
function drawHero(offset: number, t: number) {
if (!ctx) return;
if (offset > H || offset < -H) return;
ctx.save();
ctx.translate(0, offset);
const pulse = 0.6 + 0.4 * Math.sin(t / 600);
ctx.fillStyle = SLASH;
ctx.globalAlpha = 0.14 + pulse * 0.06;
ctx.fillRect(0, 60, W, 2);
ctx.globalAlpha = 1;
ctx.fillStyle = "rgba(244,242,237,.55)";
ctx.font = "600 20px ui-monospace, monospace";
ctx.fillText("PORTFÓLIO · AO VIVO", 36, 150);
ctx.fillStyle = PAPER;
ctx.font = "800 72px system-ui, sans-serif";
ctx.fillText("Software", 36, 260);
ctx.fillText("que", 36, 340);
ctx.fillStyle = SLASH;
ctx.fillText("opera.", 36, 420);
ctx.fillStyle = "rgba(244,242,237,.66)";
ctx.font = "400 28px system-ui, sans-serif";
wrap("Engenharia de sistemas que precisam funcionar de verdade.", 36, 500, W - 72, 40);
ctx.fillStyle = SLASH;
roundRect(36, 700, 250, 72, 36);
ctx.fill();
ctx.fillStyle = INK;
ctx.font = "700 26px ui-monospace, monospace";
ctx.fillText("VER PROJETOS ↓", 60, 744);
ctx.restore();
}
function drawProject(shot: Shot, offset: number, i: number, t: number) {
if (!ctx) return;
ctx.save();
ctx.translate(0, offset);
ctx.fillStyle = "rgba(244,242,237,.5)";
ctx.font = "600 18px ui-monospace, monospace";
ctx.fillText(`EM PRODUÇÃO · 0${i + 1}`, 36, 110);
ctx.fillStyle = PAPER;
ctx.font = "800 46px system-ui, sans-serif";
ctx.fillText(shot.name, 36, 168);
ctx.fillStyle = "rgba(204,255,0,.85)";
ctx.font = "400 22px system-ui, sans-serif";
ctx.fillText(shot.tag, 36, 204);
// o print real, recortado, com leve auto-scroll dentro do card
const cardX = 36;
const cardY = 236;
const cardW = W - 72;
const cardH = 620;
ctx.save();
roundRect(cardX, cardY, cardW, cardH, 28);
ctx.clip();
ctx.fillStyle = "#111";
ctx.fillRect(cardX, cardY, cardW, cardH);
const scale = cardW / shot.img.width;
const drift =
(Math.sin(t / 1400 + i * 2.1) * 0.5 + 0.5) *
Math.max(0, shot.img.height * scale - cardH);
ctx.drawImage(shot.img, cardX, cardY - drift, cardW, shot.img.height * scale);
const grd = ctx.createLinearGradient(cardX, cardY, cardX, cardY + cardH);
grd.addColorStop(0, "rgba(255,255,255,.08)");
grd.addColorStop(0.12, "rgba(255,255,255,0)");
ctx.fillStyle = grd;
ctx.fillRect(cardX, cardY, cardW, cardH);
ctx.restore();
ctx.strokeStyle = "rgba(255,255,255,.12)";
ctx.lineWidth = 2;
roundRect(cardX, cardY, cardW, cardH, 28);
ctx.stroke();
ctx.restore();
}
function paint(p: number, t: number) {
if (!ctx || images.length === 0) return false;
const key = `${p.toFixed(4)}|${Math.floor(t / 250)}|${images.length}`;
if (key === lastKey) return false;
lastKey = key;
ctx.fillStyle = INK;
ctx.fillRect(0, 0, W, H);
// status bar do "aparelho"
ctx.fillStyle = PAPER;
ctx.font = "600 22px ui-monospace, monospace";
ctx.fillText("21:37", 28, 38);
ctx.fillStyle = SLASH;
ctx.fillRect(W - 96, 22, 44, 14);
ctx.fillStyle = PAPER;
ctx.font = "600 16px ui-monospace, monospace";
ctx.fillText("E:/", W - 40, 36);
// o mini-site rolando: hero + página por projeto
const pageH = H - 60;
const y = p * images.length * pageH;
drawHero(-y, t);
images.forEach((shot, i) => {
const top = (i + 1) * pageH - y;
if (top > H || top < -pageH) return;
drawProject(shot, top, i, t);
});
return true;
}
return {
canvas,
paint,
ready: () => images.length > 0,
};
}
export const PHONE_SCREEN_W = W;
export const PHONE_SCREEN_H = H;