style: clean up code formatting and remove trailing whitespace
refactor: reorganize imports and fix type imports
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@@ -1,12 +1,12 @@
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"use client"
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"use client";
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import { useEffect, useRef } from "react"
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import createGlobe, { COBEOptions } from "cobe"
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import { useMotionValue, useSpring } from "motion/react"
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import createGlobe, { type COBEOptions } from "cobe";
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import { useMotionValue, useSpring } from "motion/react";
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import { useEffect, useRef } from "react";
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import { cn } from "@/lib/utils"
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import { cn } from "@/lib/utils";
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const MOVEMENT_DAMPING = 1400
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const MOVEMENT_DAMPING = 1400;
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const GLOBE_CONFIG: COBEOptions = {
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width: 800,
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@@ -34,87 +34,87 @@ const GLOBE_CONFIG: COBEOptions = {
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{ location: [34.6937, 135.5022], size: 0.05 },
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{ location: [41.0082, 28.9784], size: 0.06 },
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],
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}
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};
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export function Globe({
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className,
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config = GLOBE_CONFIG,
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}: {
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className?: string
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config?: COBEOptions
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className?: string;
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config?: COBEOptions;
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}) {
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let phi = 0
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let width = 0
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const canvasRef = useRef<HTMLCanvasElement>(null)
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const pointerInteracting = useRef<number | null>(null)
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const pointerInteractionMovement = useRef(0)
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let phi = 0;
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let width = 0;
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const pointerInteracting = useRef<number | null>(null);
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const pointerInteractionMovement = useRef(0);
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const r = useMotionValue(0)
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const r = useMotionValue(0);
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const rs = useSpring(r, {
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mass: 1,
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damping: 30,
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stiffness: 100,
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})
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});
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const updatePointerInteraction = (value: number | null) => {
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pointerInteracting.current = value
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pointerInteracting.current = value;
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if (canvasRef.current) {
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canvasRef.current.style.cursor = value !== null ? "grabbing" : "grab"
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canvasRef.current.style.cursor = value !== null ? "grabbing" : "grab";
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}
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}
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};
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const updateMovement = (clientX: number) => {
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if (pointerInteracting.current !== null) {
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const delta = clientX - pointerInteracting.current
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pointerInteractionMovement.current = delta
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r.set(r.get() + delta / MOVEMENT_DAMPING)
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const delta = clientX - pointerInteracting.current;
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pointerInteractionMovement.current = delta;
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r.set(r.get() + delta / MOVEMENT_DAMPING);
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}
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}
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};
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useEffect(() => {
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const onResize = () => {
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if (canvasRef.current) {
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width = canvasRef.current.offsetWidth
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width = canvasRef.current.offsetWidth;
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}
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}
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};
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window.addEventListener("resize", onResize)
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onResize()
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window.addEventListener("resize", onResize);
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onResize();
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const globe = createGlobe(canvasRef.current!, {
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...config,
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width: width * 2,
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height: width * 2,
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onRender: (state) => {
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if (!pointerInteracting.current) phi += 0.005
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state.phi = phi + rs.get()
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state.width = width * 2
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state.height = width * 2
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if (!pointerInteracting.current) phi += 0.005;
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state.phi = phi + rs.get();
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state.width = width * 2;
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state.height = width * 2;
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},
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})
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});
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setTimeout(() => (canvasRef.current!.style.opacity = "1"), 0)
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setTimeout(() => (canvasRef.current?.style.opacity = "1"), 0);
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return () => {
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globe.destroy()
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window.removeEventListener("resize", onResize)
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}
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}, [rs, config])
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globe.destroy();
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window.removeEventListener("resize", onResize);
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};
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}, [rs, config, phi, width]);
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return (
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<div
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className={cn(
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"absolute inset-0 mx-auto aspect-[1/1] w-full max-w-[600px]",
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className
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className,
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)}
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>
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<canvas
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className={cn(
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"size-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]"
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"size-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]",
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)}
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ref={canvasRef}
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onPointerDown={(e) => {
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pointerInteracting.current = e.clientX
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updatePointerInteraction(e.clientX)
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pointerInteracting.current = e.clientX;
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updatePointerInteraction(e.clientX);
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}}
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onPointerUp={() => updatePointerInteraction(null)}
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onPointerOut={() => updatePointerInteraction(null)}
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@@ -124,5 +124,5 @@ export function Globe({
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}
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/>
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</div>
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)
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);
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}
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