docs: replace README with Next.js boilerplate template
Updated README.md from a detailed OllaHub project description to the standard Next.js getting started template, likely to initialize or reset the project as a Next.js application.
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"use client";
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import { useEffect, useState } from "react";
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import { X, Settings } from "lucide-react";
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import { useUserPrefs, type DevicePref } from "@/hooks/useUserPrefs";
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export function SettingsButton({ onOpen }: { onOpen: () => void }) {
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return (
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<button
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onClick={onOpen}
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aria-label="Open settings"
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className="inline-flex h-9 items-center gap-2 rounded-md border border-border bg-[var(--surface)] px-3 text-sm transition-colors hover:bg-[color-mix(in_oklab,var(--surface),black_6%)] focus:outline-none focus-visible:ring-2 focus-visible:ring-accent"
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>
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<Settings className="h-4 w-4" />
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<span className="hidden sm:inline">Settings</span>
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</button>
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);
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}
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export function SettingsModal({
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isOpen,
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onClose,
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}: {
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isOpen: boolean;
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onClose: () => void;
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}) {
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const { prefs, ready, update } = useUserPrefs();
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const [tab, setTab] = useState<"general" | "execution">("general");
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const [localPrompt, setLocalPrompt] = useState("");
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const [device, setDevice] = useState<DevicePref>("auto");
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const [gpuIndex, setGpuIndex] = useState(0);
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const [numGpu, setNumGpu] = useState(1);
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useEffect(() => {
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if (!ready) return;
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setLocalPrompt(prefs.systemPrompt);
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setDevice(prefs.device);
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setGpuIndex(prefs.gpuIndex);
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setNumGpu(prefs.numGpu);
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}, [ready, prefs]);
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const handleSave = () => {
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update({ systemPrompt: localPrompt, device, gpuIndex, numGpu });
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onClose();
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};
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if (!isOpen) return null;
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return (
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<div className="fixed inset-0 z-50 flex items-center justify-center">
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<div className="absolute inset-0 bg-black/50" onClick={onClose} />
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<div className="relative w-full max-w-xl rounded-lg border border-border bg-background p-4 shadow-lg">
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<div className="mb-3 flex items-center justify-between">
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<h2 className="text-base font-semibold">Settings</h2>
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<button
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onClick={onClose}
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className="rounded p-1 hover:bg-[var(--surface)]"
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aria-label="Close"
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>
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<X className="h-4 w-4" />
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</button>
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</div>
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<div className="mb-4 flex gap-2 border-b border-border">
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<button
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className={`px-3 py-2 text-sm ${
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tab === "general"
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? "border-b-2 border-accent font-medium"
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: "text-[var(--foreground)]/60"
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}`}
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onClick={() => setTab("general")}
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>
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General
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</button>
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<button
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className={`px-3 py-2 text-sm ${
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tab === "execution"
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? "border-b-2 border-accent font-medium"
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: "text-[var(--foreground)]/60"
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}`}
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onClick={() => setTab("execution")}
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>
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Execution
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</button>
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</div>
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{tab === "general" && (
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<div className="space-y-2">
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<label className="text-sm font-medium">System Prompt</label>
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<textarea
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value={localPrompt}
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onChange={(e) => setLocalPrompt(e.target.value)}
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placeholder="Define how the AI should behave..."
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className="h-32 w-full resize-none rounded-md border border-border bg-background px-3 py-2 text-sm focus:outline-none focus:ring-2 focus:ring-accent"
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/>
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<p className="text-xs text-[var(--foreground)]/60">
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Sent at the start of a conversation to guide model behavior.
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</p>
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</div>
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)}
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{tab === "execution" && (
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<div className="space-y-4">
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<div className="space-y-1">
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<label className="text-sm font-medium">Device</label>
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<div className="flex gap-2">
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{(["auto", "cpu", "gpu"] as DevicePref[]).map((d) => (
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<button
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key={d}
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onClick={() => setDevice(d)}
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className={`rounded-md border border-border px-3 py-1 text-sm ${
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device === d
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? "bg-[var(--surface)]"
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: "hover:bg-[var(--surface)]"
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}`}
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>
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{d.toUpperCase()}
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</button>
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))}
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</div>
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<p className="text-xs text-[var(--foreground)]/60">
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CPU best-effort via num_gpu:0. For hard CPU-only, set
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CUDA_VISIBLE_DEVICES=-1 before starting Ollama.
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</p>
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</div>
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<div className="grid grid-cols-2 gap-3">
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<div>
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<label className="text-sm font-medium">
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GPU Index (main_gpu)
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</label>
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<input
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type="number"
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value={gpuIndex}
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onChange={(e) => setGpuIndex(Number(e.target.value))}
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className="mt-1 w-full rounded-md border border-border bg-background px-3 py-2 text-sm focus:outline-none focus:ring-2 focus:ring-accent"
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min={0}
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/>
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</div>
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<div>
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<label className="text-sm font-medium">
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Num GPUs (num_gpu)
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</label>
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<input
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type="number"
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value={numGpu}
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onChange={(e) => setNumGpu(Number(e.target.value))}
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className="mt-1 w-full rounded-md border border-border bg-background px-3 py-2 text-sm focus:outline-none focus:ring-2 focus:ring-accent"
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min={0}
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/>
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</div>
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</div>
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<p className="text-xs text-[var(--foreground)]/60">
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Auto: no options sent. GPU: sends num_gpu/main_gpu. CPU: sends
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num_gpu:0.
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</p>
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</div>
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)}
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<div className="mt-6 flex justify-end gap-2">
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<button
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onClick={onClose}
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className="rounded-md border border-border px-4 py-2 text-sm hover:bg-[var(--surface)]"
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>
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Cancel
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</button>
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<button
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onClick={handleSave}
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className="rounded-md bg-accent px-4 py-2 text-sm text-white hover:bg-[color-mix(in_oklab,var(--accent),black_10%)]"
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>
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Save
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</button>
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</div>
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</div>
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</div>
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);
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}
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