feat: Inicializa a aplicação Downloader com backend para gerenciamento de sessões e downloads, e frontend para interação.
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import { existsSync, mkdirSync, rmSync, readdirSync, statSync } from "node:fs";
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import { join, resolve } from "node:path";
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import { randomUUID } from "node:crypto";
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const STORAGE_ROOT = resolve(process.cwd(), "server/storage");
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const SESSION_TIMEOUT_MS = 60 * 60 * 1000; // 1 Hour
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type SessionData = {
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id: string;
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lastActive: number;
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};
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export class SessionManager {
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private sessions: Map<string, SessionData> = new Map();
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constructor() {
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// Ensure storage root exists
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if (!existsSync(STORAGE_ROOT)) {
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mkdirSync(STORAGE_ROOT, { recursive: true });
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}
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// Start Garbage Collector
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setInterval(() => this.cleanup(), 60 * 1000); // Check every minute
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console.log("[SessionManager] Garbage Collector started.");
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}
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/**
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* Gets or creates a session. Updates lastActive timestamp.
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*/
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public getSession(id?: string): SessionData {
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const now = Date.now();
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if (id && this.sessions.has(id)) {
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const session = this.sessions.get(id)!;
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session.lastActive = now;
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return session;
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}
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// If ID provided but not in memory, check if folder exists (recovery)
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if (id && existsSync(join(STORAGE_ROOT, id))) {
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const session = { id, lastActive: now };
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this.sessions.set(id, session);
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return session;
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}
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// Create new session
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const newId = randomUUID();
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const session = { id: newId, lastActive: now };
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this.sessions.set(newId, session);
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// Create folder
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const sessionPath = this.getSessionPath(newId);
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if (!existsSync(sessionPath)) {
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mkdirSync(sessionPath, { recursive: true });
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}
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return session;
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}
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public getSessionPath(sessionId: string): string {
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return join(STORAGE_ROOT, sessionId);
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}
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public getSessionTimeRemaining(sessionId: string): number {
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const session = this.sessions.get(sessionId);
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if (!session) return 0;
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const expiresAt = session.lastActive + SESSION_TIMEOUT_MS;
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return Math.max(0, expiresAt - Date.now());
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}
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public getExpiresAt(sessionId: string): string {
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const session = this.sessions.get(sessionId);
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if (!session) return new Date().toISOString();
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return new Date(session.lastActive + SESSION_TIMEOUT_MS).toISOString();
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}
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public touch(sessionId: string) {
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if (this.sessions.has(sessionId)) {
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this.sessions.get(sessionId)!.lastActive = Date.now();
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}
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}
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/**
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* Removes expired sessions and deletes their files.
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*/
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private cleanup() {
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const now = Date.now();
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// Check in-memory sessions
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for (const [id, session] of this.sessions.entries()) {
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if (now - session.lastActive > SESSION_TIMEOUT_MS) {
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console.log(`[SessionManager] Session ${id} expired. Cleaning up...`);
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this.destroySession(id);
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}
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}
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// Double check orphaned folders (in case server restarted)
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// accessible folders in storage that are not in memory OR are too old
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try {
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const dirs = readdirSync(STORAGE_ROOT);
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for (const dir of dirs) {
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if (dir === ".gitignore") continue;
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const dirPath = join(STORAGE_ROOT, dir);
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const stats = statSync(dirPath);
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// If folder is older than timeout and not in active memory (or in memory but expired)
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// Note: mtime might update when files are written, so this is a heuristic fallback
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const isInMemory = this.sessions.has(dir);
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if (!isInMemory && (now - stats.mtimeMs > SESSION_TIMEOUT_MS)) {
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console.log(`[SessionManager] Removing orphaned session folder: ${dir}`);
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rmSync(dirPath, { recursive: true, force: true });
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}
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}
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} catch (err) {
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console.error("[SessionManager] Error during fallback cleanup", err);
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}
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}
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private destroySession(id: string) {
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this.sessions.delete(id);
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const path = this.getSessionPath(id);
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if (existsSync(path)) {
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try {
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rmSync(path, { recursive: true, force: true });
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console.log(`[SessionManager] Deleted storage for ${id}`);
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} catch (e) {
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console.error(`[SessionManager] Failed to delete ${path}`, e);
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}
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}
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}
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}
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export const sessionManager = new SessionManager();
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